1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 |
end
self . isInitialized = false
self . intialLootUpdate = true
if newState == SCENE_SHOWING then
elseif ( newState == SCENE_HIDING ) then
elseif newState == SCENE_HIDDEN then
end
end
end
self . itemList : AddDataTemplate ( "ZO_GamepadItemSubEntryTemplate" , ZO_SharedGamepadEntry_OnSetup , ZO_GamepadMenuEntryTemplateParametricListFunction )
end
self . takeControl = contentContainer : GetNamedChild ( "KeybindContainer" ) : GetNamedChild ( "TakeContainer" )
self . takeAllControl = contentContainer : GetNamedChild ( "KeybindContainer" ) : GetNamedChild ( "TakeAllContainer" )
local SHOW_UNBOUND = true
local ALWAYS_PREFER_GAMEPAD_MODE = true
self . takeAllControl : SetKeybind ( nil , SHOW_UNBOUND , "UI_SHORTCUT_SECONDARY" , ALWAYS_PREFER_GAMEPAD_MODE )
local MAX_TAKEALL_SINGLE_ROW_WIDTH = 135
if takeAllNameWidth > MAX_TAKEALL_SINGLE_ROW_WIDTH then
end
end
end
self . isInitialized = true
end
local dontAutomaticallyExitScene = false
end
self . returnScene = nil
end
end
if selectedData then
local actionStringId = selectedData . isStolen and SI_LOOT_STEAL or SI_LOOT_TAKE
end
end
if self . itemCount > 0 then
-- update the take all / steal all text depending on the situation
self . takeAllControl : SetText ( GetString ( self . nonStolenItemsPresent and SI_LOOT_TAKE_ALL or SI_LOOT_STEAL_ALL ) )
end
end
end
if self . returnScene then
else
end
end
self . returnScene = nil
else
end
local OPEN_LOOT_WINDOW = false
end
local ARE_ETHEREAL = true
end
self . header = self . control : GetNamedChild ( "Content" ) : GetNamedChild ( "HeaderContainer" ) : GetNamedChild ( "Header" )
local capacityString = zo_strformat ( SI_GAMEPAD_INVENTORY_CAPACITY_FORMAT , self . numUsedBagSlots , self . numTotalBagSlots )
if self . bagFull then
end
return capacityString
end
self . headerData = {
}
end
--[[ Global Handlers ]] --
end |