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-- ZO_InstanceKickWarning Base Object
return instanceKickWarning
end
do
local INSTANCE_KICK_KEYBOARD_STYLE =
{
font = "ZoFontWinH2" ,
anchorOffsetY = ZO_COMMON_INFO_DEFAULT_KEYBOARD_BOTTOM_OFFSET_Y ,
}
local INSTANCE_KICK_GAMEPAD_STYLE =
{
font = "ZoFontGamepad34" ,
anchorOffsetY = ZO_COMMON_INFO_DEFAULT_GAMEPAD_BOTTOM_OFFSET_Y ,
}
end
end
if not timeRemaining then
elseif not totalTime then
totalTime = timeRemaining
end
end
end
ZO_PlatformStyle : New ( function ( ... ) self : ApplyPlatformStyle ( ... ) end , INSTANCE_KICK_KEYBOARD_STYLE , INSTANCE_KICK_GAMEPAD_STYLE )
end
end
end
if timeRemaining and totalTime and timeRemaining > 0 and totalTime > 0 then
self . kickPending = true
-- give an alert text to explain why being removed from the instance
ZO_Alert ( UI_ALERT_CATEGORY_ALERT , SOUNDS . GENERAL_ALERT_ERROR , GetString ( SI_INSTANCE_KICK_WARNING_GROUPED ) )
else
ZO_Alert ( UI_ALERT_CATEGORY_ALERT , SOUNDS . GENERAL_ALERT_ERROR , GetString ( SI_INSTANCE_KICK_WARNING_UNGROUPED ) )
end
else
self . kickPending = false
end
end
-- There are two instance kick controls, and the order they update their visibility may be arbitrary
-- Starting value is set to 1 due to Dead using Hidden Reasons, and therefore being set to shown by default to force a RefreshVisibility
local g_showingCount = 1
if hidden then
g_showingCount = g_showingCount - 1
if g_showingCount == 0 then
end
else
if g_showingCount == 0 then
end
g_showingCount = g_showingCount + 1
end
end
end
-- ZO_InstanceKickWarning_Alive...Used when the player is alive (in shared info area)
end
local hasInvitePending = groupInviterName ~= ""
local hideKickWarning = hasInvitePending or not self . kickPending
end
-- ZO_InstanceKickWarning_Dead...Used when the player is dead
end
end
end
end
end
-- Global functions
end
end |