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ZO_Help_QuestAssistance_Gamepad = ZO_Help_MechanicAssistance_Gamepad : Subclass ( )
function ZO_Help_QuestAssistance_Gamepad : New ( ... )
return ZO_Help_MechanicAssistance_Gamepad . New ( self , ... )
end
ZO_Help_MechanicAssistance_Gamepad . Initialize ( self , control , ZO_QUEST_ASSISTANCE_CATEGORIES_DATA )
end
return "helpQuestAssistanceGamepad"
end
SCENE_MANAGER : Push ( "gamepad_quest_journal" )
end
return GetString ( SI_CUSTOMER_SERVICE_QUEST_ASSISTANCE )
end
local savedDetails = self : GetSavedField ( ZO_HELP_TICKET_FIELD_TYPE . DETAILS )
if savedDetails then
end
end
return true
end
HELP_QUEST_ASSISTANCE_GAMEPAD = ZO_Help_QuestAssistance_Gamepad : New ( control )
end
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