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--------------------------------------
-- Role Multi Selector
--------------------------------------
-- TODO: When we move this over PreferredRoles.lua could potentially inherit from this class.
return manager
end
if titleControl then
titleControl : SetText ( zo_strformat ( SI_GUILD_RECRUITMENT_GUILD_LISTING_HEADER_FORMATTER , GetString ( "SI_GUILDMETADATAATTRIBUTE" , GUILD_META_DATA_ATTRIBUTE_ROLES ) ) )
end
end
self . roleButtons =
{
}
end
end
end
end
---- XML Functions ----
if currentState == BSTATE_DISABLED or currentState == BSTATE_DISABLED_PRESSED then
InformationTooltip : AddLine ( GetString ( SI_GROUP_LIST_PANEL_DISABLED_ROLE_TOOLTIP ) , "" , ZO_ColorDef : New ( "ff0000" ) : UnpackRGB ( ) )
end
end
end
do
local ROLE_NAME_LOOKUP =
{
[ LFG_ROLE_TANK ] = "tank" ,
[ LFG_ROLE_HEAL ] = "healer" ,
[ LFG_ROLE_DPS ] = "dps" ,
}
local TOOLTIP_STRING_LOOKUP =
{
}
local roleName = ROLE_NAME_LOOKUP [ role ]
control : SetPressedMouseOverTexture ( string . format ( "EsoUI/Art/LFG/LFG_%s_down_over_64.dds" , roleName ) )
control : SetDisabledPressedTexture ( string . format ( "EsoUI/Art/LFG/LFG_%s_down_disabled_64.dds" , roleName ) )
end
end |