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end
self . bursts = { }
end
do
local g_burstPool
if not g_burstPool then
burst . unlockAnimation = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "CraftingUnlockAnimation" , burst )
return burst
end
end
end
burst . key = key
return burst
end
end
end
-- Intended to be overriden for custom sounds
return SOUNDS . CRAFTING_CREATE_SLOT_ANIMATED
end
-- Intended to be overriden for custom offsets
return 200
end
local TOTAL_SLOT_LENGTH_MS = 800
local MIN_LENGTH_PER_SLOT = 200
local MAX_LENGTH_PER_SLOT = 250
return slot
end
end
local offset = 0
local numSlotsAnimating = 0
numSlotsAnimating = numSlotsAnimating + 1
end
end
local durationPerSlot = zo_clamp ( TOTAL_SLOT_LENGTH_MS / numSlotsAnimating , MIN_LENGTH_PER_SLOT , MAX_LENGTH_PER_SLOT )
end
self . bursts [ burst ] = true
end
end
end
self . bursts [ burst ] = nil
end
end |