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local PLAYER_STATUS
end
control : RegisterForEvent ( EVENT_PLAYER_STATUS_CHANGED , function ( _ , oldStatus , newStatus ) manager : OnPlayerStatusChanged ( oldStatus , newStatus ) end )
return manager
end
entry . status = i
end
end
self . status = status
end
--Events
end
SetTooltipText ( InformationTooltip , zo_strformat ( SI_PLAYER_STATUS_TOOLTIP , GetString ( "SI_PLAYERSTATUS" , self . status ) ) )
end
end
--Global XML
end
end
end |