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--[[ Grid Selector Code ]] --
-- The user should call DIRECTIONAL_INPUT:Activate(self) and DIRECTIONAL_INPUT:Deactivate(self) as appropriate
return gridObject
end
-- rowMajor = true specifies that you have a grid of rows with a potentially variable number of columns in each row
-- rowMajor = false specifies that you have a grid of columns with a potentially variable number of rows in each column
self . focusX = 1
self . focusY = 1
self . rowMajor = rowMajor
self . horizontalMovementController = ZO_MovementController : New ( MOVEMENT_CONTROLLER_DIRECTION_HORIZONTAL )
self . directionalMovementSound = SOUNDS . HOR_LIST_ITEM_SELECTED
end
return self . rowMajor
end
-- This should be overridden to return an list of lists of grid controls
end
-- This should be overridden to refresh the grid highlight (when focus changes)
end
if # items > 0 then
if self . rowMajor then
else
end
else
x = 0
y = 0
end
return x , y
end
-- Clamp them again to make sure they are valid (just in case the grid changes)
return self . focusX , self . focusY
end
self . focusX = 1
self . focusY = 1
end
local x = self . focusX
local y = self . focusY
if move == MOVEMENT_CONTROLLER_MOVE_NEXT then
y = y + 1
elseif move == MOVEMENT_CONTROLLER_MOVE_PREVIOUS then
y = y - 1
end
if move == MOVEMENT_CONTROLLER_MOVE_NEXT then
x = x + 1
elseif move == MOVEMENT_CONTROLLER_MOVE_PREVIOUS then
x = x - 1
end
if ( self . focusX ~= x or self . focusY ~= y ) then
self . focusX = x
self . focusY = y
end
end
end
--
-- ZO_GamepadPagedGrid
--
end
if footerControl then
self . footer = {
}
end
self . currentPage = 0
self . numPages = 0
end
if self . footer then
end
end
self . currentPage = currentPage
self . numPages = numPages
if self . currentPage > self . numPages then
self . currentPage = self . numPages
end
end
if self . footer then
local enablePrevious = self . currentPage ~= 1
local enableNext = self . currentPage ~= self . numPages
local hideButtons = not ( enablePrevious or enableNext )
local nextControl = self . footer . nextControl
local prevControl = self . footer . previousControl
local pageLabel = self . footer . pageNumberLabel
if not hideButtons then
end
end
end
end
end
return self . currentPage
end
return self . numPages
end
if self . currentPage < self . numPages then
self . currentPage = self . currentPage + 1
end
end
if self . currentPage > 1 then
self . currentPage = self . currentPage - 1
end
end
self . keybindStripDescriptor = {
{
--Ethereal binds show no text, the name field is used to help identify the keybind when debugging. This text does not have to be localized.
ethereal = true ,
end ,
return self . currentPage > 1
end ,
} ,
{
--Ethereal binds show no text, the name field is used to help identify the keybind when debugging. This text does not have to be localized.
ethereal = true ,
end ,
return self . currentPage < self . numPages
end ,
} ,
}
end
end
end
-- This should be overridden and will be called when a page change occurs
end |