- ingame/lockpick/lockpick.lua:297 --
SetGamepadVibration(100, coarseMotor, fineMotor, 0, 0, "lockpick feedback")
- ingame/lockpick/lockpick.lua:441 --
SetGamepadVibration(400, 1, 0, 0, 0, "lockpick broke")
- ingame/vibration/vibration.lua:4 --
SetGamepadVibration(duration, coarseMotor, fineMotor, leftTriggerMotor, rightTriggerMotor, debugSourceInfo)