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PANEL_TYPE_SETTINGS = 1
PANEL_TYPE_CONTROLS = 2
end
if newState == SCENE_FRAGMENT_SHOWING then
elseif newState == SCENE_FRAGMENT_HIDING then
elseif newState == SCENE_FRAGMENT_HIDDEN then
-- We may hide this scene while one of these panels is active, and disabling share features.
-- To undo that, just re-enable them here. This assumes that there aren't multiple reasons to disable share features.
if DoesPlatformSupportDisablingShareFeatures ( ) and ZO_SharedOptions . DoesPanelDisableShareFeatures ( self . currentPanel ) then
end
end
end )
CALLBACK_MANAGER : RegisterCallback ( "OnEditAccountEmailKeyboardDialogClosed" , function ( ) self : UpdatePanelVisibility ( self . currentPanel ) end )
if OPTIONS_WINDOW_FRAGMENT : IsShowing ( ) and not self : AreDeferredSettingsForPanelLoading ( self . currentPanel ) then
if system == SETTING_TYPE_ACCOUNT and settingId == ACCOUNT_SETTING_ACCOUNT_EMAIL and result == ACCOUNT_EMAIL_REQUEST_RESULT_SUCCESS_EMAIL_UPDATED then
end
end
end
EVENT_MANAGER : RegisterForEvent ( "KeyboardOptions" , EVENT_DEFERRED_SETTING_REQUEST_COMPLETED , OnDeferredSettingRequestCompleted )
end
panelType = panelType or PANEL_TYPE_SETTINGS
local id = panelIdOrString
_G [ panelIdOrString ] = id
end
-- SelectionCallback calls expect to place in a control as the first argument even if not used by this callback.
else
end
end
end
local panelData =
{
}
if panelType == PANEL_TYPE_SETTINGS then
else
end
end
local IS_KEYBOARD_CONTROL = true
local USE_SELECTED = nil
-- Catch events...callbacks set in the xml
end
end
-- Put the control in the panel table
-- Panel doesn't exist yet, so create it
end
-- Add the control to the right panel list
-- Update visible state
end
end
-- Hide the old panel
if oldPanel then
for index = 1 , # oldPanel do
end
end
end
self . emptyPanelLabel : SetText ( zo_strformat ( SI_INTERFACE_OPTIONS_SETTINGS_PANEL_UNAVAILABLE , panelName ) )
-- Determine if the panel requires deferred loading
local readyToShowPanel = true
if isDeferredLoading then
readyToShowPanel = false
end
end
if readyToShowPanel then
end
end
if panelControls then
return true
end
end
end
return false
end
if IsSettingDeferred ( data . system , data . settingId ) and IsDeferredSettingLoading ( data . system , data . settingId ) then
return true
end
end
return false
end
local isDeferredLoading = false
isDeferredLoading = true
end
end
return isDeferredLoading
end
if DoesPlatformSupportDisablingShareFeatures ( ) and ZO_SharedOptions . DoesPanelDisableShareFeatures ( panelId ) then
end
-- Show the new panel
local cameraPreviewMode = panelId == SETTING_PANEL_CAMERA
self . control : GetNamedChild ( "ToggleFirstPersonButton" ) : SetHidden ( panelId ~= SETTING_PANEL_CAMERA ) -- only in camera panel
self . control : GetNamedChild ( "ResetToDefaultButton" ) : SetHidden ( panelId == SETTING_PANEL_ACCOUNT ) -- everywhere but account panel
end
end
end
end
if IsSettingDeferred ( data . system , data . settingId ) and not IsDeferredSettingLoaded ( data . system , data . settingId ) then
end
end
end
if panelControls then
-- Determine the visibility of each control on the panel
-- Since the controls are also headers and the like, we need to check if any
-- settings controls are showing so we don't end up showing just headers
local hasAnyVisibleSetting = false
hasAnyVisibleSetting = true
end
end
if hasAnyVisibleSetting then
-- Set anchors in separate loop in case controls in panel are not processed in the order they appear on the screen.
-- If the previous element can be dynamically hidden, then we need to update our anchors to reflect its hidden state
-- TODO: headers are still visible, even when every setting
-- under that header isn't. We should keep track when a setting is
-- visible underneath a header, and then for any header with 0
-- visible settings, we should mark them as not visible
-- like any other setting control.
end
else
control : SetAnchor ( control . originalPoint , relTo , control . originalRelativePoint , control . originalOffsetX , control . originalOffsetY )
end
end
end
end
else
end
end
-- Update the panel settings with the new values (may have changed if they are tied to another setting that changed...e.g. ui scale)
end
if controls then
end
end
end
if controls then
if saveOptions == SAVE_CURRENT_VALUES then
end
end
end
end
end
end
end
end
-- Pass SAVE_CURRENT_VALUES in the first parameter to save the updated values (can't click cancel to restore afterwards).
-- Pass DONT_SAVE_CURRENT_VALUES to update the values, but not save them (cancel will restore the previous values).
end
end
{
controlType = OPTIONS_SECTION_TITLE ,
}
end
end
--keep this around for backwards compatibility
end
end
end
end |