Back to Home

ESO Lua File v100032

ingame/mail/mailinbox_shared.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
MAIL_ENTRY_SORT_KEYS =
{
    ["secsSinceReceived"]  = { numeric = true, tiebreaker = "mailId" },
    ["priority"] = { numeric = true, tiebreaker = "secsSinceReceived" },
    ["mailId"] = { isId64 = true },
}
MAIL_ENTRY_FIRST_SORT_KEY = "priority"
local function FormatSubject(subject, returned)
    local formattedSubject
    if(subject == "") then
        formattedSubject = GetString(SI_MAIL_READ_NO_SUBJECT)
    else
        formattedSubject = subject
    end
    if(returned) then
        formattedSubject = zo_strformat(SI_MAIL_READ_RETURNED_SUBJECT, formattedSubject)
    end
    return formattedSubject
end
local function GetFormattedSubject(self)
    if not self.formattedSubject then
        self.formattedSubject = FormatSubject(self.subject, self.returned)
    end
    return self.formattedSubject
end
local function GetExpiresText(self)
    if not self.expiresText then
        if self.expiresInDays > 0  then
            self.expiresText = zo_strformat(SI_MAIL_READ_EXPIRES_LABEL, self.expiresInDays)
        else
            self.expiresText = GetString(SI_MAIL_READ_EXPIRES_LESS_THAN_ONE_DAY)
        end
    end
    return self.expiresText
end
local function GetReceivedText(self)
    if not self.receivedText then
        self.receivedText = ZO_FormatDurationAgo(self.secsSinceReceived)
    end
    return self.receivedText
end
function ZO_MailInboxShared_PopulateMailData(dataTable, mailId)
    local senderDisplayName, senderCharacterName, subject, icon, unread, fromSystem, fromCS, returned, numAttachments, attachedMoney, codAmount, expiresInDays, secsSinceReceived = GetMailItemInfo(mailId)
    dataTable.mailId = mailId
    dataTable.subject = subject
    dataTable.returned = returned
    dataTable.senderDisplayName = senderDisplayName
    dataTable.senderCharacterName = senderCharacterName
    dataTable.expiresInDays = expiresInDays
    dataTable.unread = unread
    dataTable.numAttachments = numAttachments
    dataTable.attachedMoney = attachedMoney
    dataTable.codAmount = codAmount
    dataTable.secsSinceReceived = secsSinceReceived
    dataTable.fromSystem = fromSystem
    dataTable.fromCS = fromCS
    dataTable.priority = fromCS and 1 or 2
    dataTable.GetExpiresText = GetExpiresText
    dataTable.GetReceivedText = GetReceivedText
    dataTable.isReadInfoReady = IsReadMailInfoReady(mailId)
end
function ZO_GetNextMailIdIter(state, var1)
    return GetNextMailId(var1)
end
function ZO_MailInboxShared_TakeAll(mailId)
     local numAttachments = GetMailAttachmentInfo(mailId)
     if numAttachments then
          TakeMailAttachedItems(mailId)
     end
    TakeMailAttachedMoney(mailId)
end
function ZO_MailInboxShared_UpdateInbox(mailData, fromControl, subjectControl, expiresControl, receivedControl, bodyControl)
    local body = ReadMail(mailData.mailId)
    if body == "" then
        body = GetString(SI_MAIL_READ_NO_BODY)
    end
    -- Header and Body.
    fromControl:SetText(mailData.senderDisplayName)
    if(mailData.fromCS or mailData.fromSystem) then
        fromControl:SetColor(ZO_GAME_REPRESENTATIVE_TEXT:UnpackRGBA())
    else
        fromControl:SetColor(ZO_SELECTED_TEXT:UnpackRGBA())
    end
    subjectControl:SetText(mailData:GetFormattedSubject())
    if expiresControl then
        expiresControl:SetText(mailData:GetExpiresText())
    end
    if receivedControl then
        receivedControl:SetText(mailData:GetReceivedText())
    end
    bodyControl:SetText(body)
end
--Mail Interaction
------------------------
local ZO_MailInteractionFragment = ZO_SceneFragment:Subclass()
function ZO_MailInteractionFragment:New()
    return ZO_SceneFragment.New(self)
end
function ZO_MailInteractionFragment:Show()                            
    self:OnShown()
end
function ZO_MailInteractionFragment:Hide()
    CloseMailbox()
    self:OnHidden()
end
MAIL_INTERACTION_FRAGMENT = ZO_MailInteractionFragment:New()