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ZO_GAMEPAD_MARKET_CONTENT_LIST_SCENE_NAME = "gamepad_market_content_list"
--
--[[ Gamepad Market Product List Scene ]] --
--
end
ZO_GAMEPAD_MARKET_LIST_SCENE = ZO_RemoteScene : New ( ZO_GAMEPAD_MARKET_CONTENT_LIST_SCENE_NAME , SCENE_MANAGER )
local ACTIVATE_ON_SHOW = true
ZO_Gamepad_ParametricList_Screen . Initialize ( self , control , ZO_GAMEPAD_HEADER_TABBAR_DONT_CREATE , ACTIVATE_ON_SHOW , ZO_GAMEPAD_MARKET_LIST_SCENE )
end
end
{
alignment = KEYBIND_STRIP_ALIGN_LEFT ,
-- "Preview" Keybind
{
if targetData then
return true
end
return false
end ,
if targetData then
end
return false
end ,
end ,
} ,
-- Back
}
end
}
end
else
end
end
end
else
end
end
if previewType == ZO_MARKET_PREVIEW_TYPE_CROWN_CRATE then
elseif previewType == ZO_MARKET_PREVIEW_TYPE_BUNDLE or previewType == ZO_MARKET_PREVIEW_TYPE_BUNDLE_HIDES_CHILDREN then
end
end
self . headerData . titleText = zo_strformat ( SI_MARKET_PRODUCT_NAME_FORMATTER , GetMarketProductDisplayName ( marketProductId ) )
end )
end
self . headerData . titleText = zo_strformat ( SI_MARKET_PRODUCT_NAME_FORMATTER , GetMarketProductDisplayName ( marketProductId ) )
end )
end
-- marketProducts is a table of Market Product info
local lastHeaderName = nil
for i = 1 , # marketProducts do
local productInfo = marketProducts [ i ]
local productId = productInfo . productId
local entryData = ZO_GamepadEntryData : New ( zo_strformat ( SI_MARKET_PRODUCT_NAME_FORMATTER , name ) , icon )
entryData . marketProductId = productId
entryData . listIndex = i
entryData . displayQuality = productInfo . displayQuality or ITEM_DISPLAY_QUALITY_NORMAL
-- check if we should add a header
local productHeader = productInfo . headerName
if productHeader and lastHeaderName ~= productHeader then
local headerString = productHeader
if productInfo . headerColor then
end
lastHeaderName = productHeader
else
end
entryData . hasPreview = hasPreview
if hasPreview then
end
end
end
if targetData then
local productId = targetData . marketProductId
end
end
end
if targetData then
local previewIndex = targetData . previewIndex
ZO_MARKET_PREVIEW_GAMEPAD : BeginPreview ( self . previewProductIds , previewIndex , function ( ... ) self : OnPreviewChanged ( ... ) end )
end
end
if marketProductId then
local index = self . list : FindFirstIndexByEval ( function ( data ) return data . marketProductId == marketProductId end )
if index then
end
end
end
-- This function is required but unused
end
end |