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ESO Lua File v100031

ingame/stuck/stuck_base.lua

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ZO_Stuck_Base = ZO_Object:Subclass()
function ZO_Stuck_Base:New(...)
    local object = ZO_Object.New(self)
    object:Initialize(...)
    return object
end
function ZO_Stuck_Base:Initialize()
end
-- Events to be overriden by the subclasses
function ZO_Stuck_Base:OnPlayerActivated()
end
function ZO_Stuck_Base:OnStuckBegin()
end
function ZO_Stuck_Base:OnStuckCanceled()
end
function ZO_Stuck_Base:OnStuckComplete()
end
function ZO_Stuck_Base:OnStuckErrorAlreadyInProgress()
end
function ZO_Stuck_Base:OnStuckErrorInvalidLocation()
end
function ZO_Stuck_Base:OnStuckErrorInCombat()
end
function ZO_Stuck_Base:OnStuckErrorOnCooldown()
end