Back to Home

ESO Lua File v100031

ingame/help/gamepad/help_submitfeedback_gamepad.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
local ZO_Help_SubmitFeedback_Gamepad = ZO_Help_GenericTicketSubmission_Gamepad:Subclass()
function ZO_Help_SubmitFeedback_Gamepad:New(...)
    return ZO_Help_GenericTicketSubmission_Gamepad.New(self, ...)
end
function ZO_Help_SubmitFeedback_Gamepad:Initialize(control)
    ZO_Help_GenericTicketSubmission_Gamepad.Initialize(self, control)
    HELP_SUBMIT_FEEDBACK_GAMEPAD_SCENE = self:GetScene()
    self.itemList = self:GetMainList()
    self.dropdowns = {}
    self.editBoxes = {}
end
function ZO_Help_SubmitFeedback_Gamepad:GenerateSelectKeybindStripDescriptor()
    local keybindDescriptor =
    {
        name = function()
            local targetData = self.itemList:GetTargetData()
            local fieldType = targetData.fieldType
            if fieldType == ZO_HELP_TICKET_FIELD_TYPE.SUBMIT then
                return GetString(SI_GAMEPAD_HELP_SUBMIT_TICKET)
            else
                return GetString(SI_GAMEPAD_SELECT_OPTION)
            end
        end,
        keybind = "UI_SHORTCUT_PRIMARY",
        callback = function()
            local targetData = self.itemList:GetTargetData()
            local fieldType = targetData.fieldType
            if fieldType == ZO_HELP_TICKET_FIELD_TYPE.IMPACT or fieldType == ZO_HELP_TICKET_FIELD_TYPE.CATEGORY or fieldType == ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORY then
                self.dropdowns[fieldType]:Activate()
            elseif fieldType == ZO_HELP_TICKET_FIELD_TYPE.DETAILS or fieldType == ZO_HELP_TICKET_FIELD_TYPE.DESCRIPTION then
                local editBox = self.editBoxes[fieldType]
                if editBox:HasFocus() then
                    editBox:LoseFocus()
                else
                    editBox:TakeFocus()
                end
            elseif fieldType == ZO_HELP_TICKET_FIELD_TYPE.ATTACH_SCREENSHOT then
                local targetControl = self.itemList:GetTargetControl()
                ZO_GamepadCheckBoxTemplate_OnClicked(targetControl)
            elseif fieldType == ZO_HELP_TICKET_FIELD_TYPE.SUBMIT then
                self:TrySubmitTicket()
                PlaySound(SOUNDS.DIALOG_ACCEPT)
            end
        end,
    }
    return keybindDescriptor
end
function ZO_Help_SubmitFeedback_Gamepad:GetSceneName()
    return "helpSubmitFeedbackGamepad"
end
function ZO_Help_SubmitFeedback_Gamepad:GetFieldEntryTitle()
    return GetString(SI_CUSTOMER_SERVICE_SUBMIT_FEEDBACK)
end
function ZO_Help_SubmitFeedback_Gamepad:GetFieldEntryMessage()
    return GetString(SI_GAMEPAD_HELP_SUBMIT_FEEDBACK_FIELD_ENTRY_MESSAGE)
end
function ZO_Help_SubmitFeedback_Gamepad:SetupList(list)
    ZO_Gamepad_ParametricList_Screen.SetupList(self, list)
    
    local function OnDropdownSelectionChanged(control, name, entry, selectionChanged)
        if self:GetSavedField(entry.fieldType) ~= entry.categoryEnumValue then
            self:SetSavedField(entry.fieldType, entry.categoryEnumValue)
            if entry.fieldType == ZO_HELP_TICKET_FIELD_TYPE.CATEGORY then
                self:BuildList()
            end
        end
    end
    local function SetupDropdownListEntry(control, data, selected, selectedDuringRebuild, enabled, activated)
        ZO_SharedGamepadEntry_OnSetup(control, data, selected, selectedDuringRebuild, enabled, active)
        local dropdown = control.dropdown
        local fieldType = data.fieldType
        dropdown:SetSortsItems(false)
        dropdown:ClearItems()
        local savedValue = self:GetSavedField(fieldType)
        local savedDropdownIndex = 1
        local currentDropdownIndex = 1
        local enumIterationBegin
        local enumIterationEnd
        local fieldData = ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[fieldType]
        if fieldData.categoryContextualData then
            local contextualData = fieldData.categoryContextualData[self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.CATEGORY)]
            enumIterationBegin = contextualData.iterationBegin
            enumIterationEnd = contextualData.iterationEnd
        else
            enumIterationBegin = fieldData.iterationBegin
            enumIterationEnd = fieldData.iterationEnd
        end
        local function CreateEntry(enumValue)
            local entry = ZO_ComboBox:CreateItemEntry(GetString(fieldData.enumStringPrefix, enumValue), OnDropdownSelectionChanged)
            entry.categoryEnumValue = enumValue
            entry.fieldType = fieldType
            return entry
        end
        local function AddEntry(entry)
            dropdown:AddItem(entry, ZO_COMBOBOX_SUPRESS_UPDATE)
            if savedValue == entry.categoryEnumValue then
                savedDropdownIndex = currentDropdownIndex
            end
            currentDropdownIndex = currentDropdownIndex + 1
        end
        if fieldData.universallyAddEnum then
            local entry = CreateEntry(fieldData.universallyAddEnum)
            AddEntry(entry)
        end
        local iterationEntries = {}
        for enumValue = enumIterationBegin, enumIterationEnd do
            local entry = CreateEntry(enumValue)
            table.insert(iterationEntries, entry)
        end
        if fieldData.sortFunction then
            table.sort(iterationEntries, fieldData.sortFunction)
        end
        for _, entry in ipairs(iterationEntries) do
            AddEntry(entry)
        end
        if fieldData.otherEnum then
            local entry = CreateEntry(fieldData.otherEnum)
            AddEntry(entry)
        end
        dropdown:UpdateItems()
        dropdown:SelectItemByIndex(savedDropdownIndex)
        self.dropdowns[fieldType] = dropdown
    end
    local function OnTextChanged(control)
        self:SetSavedField(control.fieldType, control:GetText())
    end
    local function SetupTextBoxListEntry(control, data, selected, reselectingDuringRebuild, enabled, active)
        local fieldType = data.fieldType
        data.text = self:GetSavedField(fieldType) or ""
        ZO_SharedGamepadEntry_OnSetup(control, data, selected, reselectingDuringRebuild, enabled, active)
        local editContainer = control:GetNamedChild("TextField")
        local editBox = editContainer:GetNamedChild("Edit")
        editBox.fieldType = fieldType
        editBox:SetHandler("OnTextChanged", OnTextChanged)
        editBox:SetText(self:GetSavedField(fieldType) or "")
        ZO_EditDefaultText_Initialize(editBox, data.defaultText)
        control.highlight:SetHidden(not selected)
        self.editBoxes[fieldType] = editBox
    end
    local function OnCheckBoxToggled(control, checked)
        self:SetSavedField(control.fieldType, checked)
    end
    local function SetupCheckBoxEntry(control, data, selected, reselectingDuringRebuild, enabled, active)
        data.checked = self:GetSavedField(data.fieldType) == true
        data.setChecked = OnCheckBoxToggled
        ZO_GamepadCheckBoxTemplate_Setup(control, data, selected, reselectingDuringRebuild, enabled, active)
        control.checkBox.fieldType = data.fieldType
    end
    list:AddDataTemplateWithHeader("ZO_Gamepad_Help_Dropdown_Item", SetupDropdownListEntry, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadMenuEntryFullWidthHeaderTemplate", nil, "Categories")
    list:AddDataTemplateWithHeader("ZO_GamepadTextFieldItem", SetupTextBoxListEntry, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadMenuEntryFullWidthHeaderTemplate", nil, "Details")
    list:AddDataTemplateWithHeader("ZO_GamepadTextFieldItem_Multiline", SetupTextBoxListEntry, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadMenuEntryFullWidthHeaderTemplate", nil, "Desc")
    list:AddDataTemplate("ZO_CheckBoxTemplate_WithoutIndent_Gamepad", SetupCheckBoxEntry, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadMenuEntryFullWidthHeaderTemplate", nil, "Attach")
end
-- Feedback has dynamic categories, which means it's not always enough to just refresh what's visible.
-- We need to rebuild the list when we reset in case the controls have changed.
function ZO_Help_SubmitFeedback_Gamepad:ResetTicket()
    ZO_ClearTable(self.savedFields)
    self:BuildList()
end
function ZO_Help_SubmitFeedback_Gamepad:ValidateTicketFields()
    local selectedImpact = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.IMPACT)
    local selectedCategory = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.CATEGORY)
    local selectedSubcategory = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORY)
    if selectedImpact == ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[ZO_HELP_TICKET_FIELD_TYPE.IMPACT].invalidEntry then
        return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_IMPACT
    elseif selectedCategory == ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[ZO_HELP_TICKET_FIELD_TYPE.CATEGORY].invalidEntry then
        return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_CATEGORY
    else
        local subcategoryData = ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORY]
        if selectedSubcategory == subcategoryData.invalidEntry then
            return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_CATEGORY
        else
            if subcategoryData.categoryContextualData[selectedCategory].detailsTitle then
                local providedDetailsText = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.DETAILS)
                if providedDetailsText ==  nil or providedDetailsText == "" then
                    return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_DETAILS
                end
            end
            local providedDescriptionText = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.DESCRIPTION)
            if providedDescriptionText ==  nil or providedDescriptionText == "" then
                return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_DESCRIPTION
            end
            if self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.ATTACH_SCREENSHOT) and not ZO_HELP_GENERIC_TICKET_SUBMISSION_MANAGER:CanSubmitFeedbackWithScreenshot() then
                return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_ATTACHED_SCREENSHOT_RECENTLY
            end
        end
    end
    return ZO_HELP_TICKET_VALIDATION_STATUS.SUCCESS
end
function ZO_Help_SubmitFeedback_Gamepad:SubmitTicket()
    local impactId = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.IMPACT)
    local categoryId = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.CATEGORY)
    local subcategoryId = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORY)
    local detailsText = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.DETAILS)
    local descriptionText = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.DESCRIPTION)
    local attachScreenshot = self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.ATTACH_SCREENSHOT)
    ZO_HELP_GENERIC_TICKET_SUBMISSION_MANAGER:AttemptToSendFeedback(impactId, categoryId, subcategoryId, detailsText, descriptionText, attachScreenshot)
end
function ZO_Help_SubmitFeedback_Gamepad:BuildList()
    self.itemList:Clear()
    self:AddImpactEntry()
    local subcategoriesData = ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORY]
    local contextualSubcategoryData = subcategoriesData.categoryContextualData[self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.CATEGORY)]
    if contextualSubcategoryData then
        self:AddSubcategoriesEntry()
        if contextualSubcategoryData.detailsTitle then
            self:AddDetailsEntry(contextualSubcategoryData.detailsTitle)
        end
    end
    self:AddSubmitEntry()
    self.itemList:Commit()
end
function ZO_Help_SubmitFeedback_Gamepad:AddImpactEntry()
    local entryData = ZO_GamepadEntryData:New("")
    entryData.header = GetString(SI_CUSTOMER_SERVICE_FEEDBACK_IMPACT)
    entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.IMPACT
    self.itemList:AddEntryWithHeader("ZO_Gamepad_Help_Dropdown_Item", entryData)
end
function ZO_Help_SubmitFeedback_Gamepad:AddCategoriesEntry()
    local entryData = ZO_GamepadEntryData:New("")
    entryData.header = GetString(SI_GAMEPAD_HELP_FIELD_TITLE_CATEGORY)
    entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.CATEGORY
    self.itemList:AddEntryWithHeader("ZO_Gamepad_Help_Dropdown_Item", entryData)
end
function ZO_Help_SubmitFeedback_Gamepad:AddSubcategoriesEntry()
    local entryData = ZO_GamepadEntryData:New("")
    entryData.header = GetString(SI_GAMEPAD_HELP_FIELD_TITLE_SUBCATEGORY)
    entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORY
    self.itemList:AddEntryWithHeader("ZO_Gamepad_Help_Dropdown_Item", entryData)
end
function ZO_Help_SubmitFeedback_Gamepad:AddDetailsEntry(headerText)
    local entryData = ZO_GamepadEntryData:New("")
    entryData.header = headerText
    entryData.defaultText = GetString(SI_CUSTOMER_SERVICE_ENTER_NAME)
    entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.DETAILS
    self.itemList:AddEntryWithHeader("ZO_GamepadTextFieldItem", entryData)
end
function ZO_Help_SubmitFeedback_Gamepad:AddDescriptionEntry()
    local entryData = ZO_GamepadEntryData:New("")
    entryData.header = GetString(SI_CUSTOMER_SERVICE_DESCRIPTION)
    entryData.defaultText = GetString(SI_CUSTOMER_SERVICE_DEFAULT_DESCRIPTION_TEXT_GENERIC)
    entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.DESCRIPTION
    self.itemList:AddEntryWithHeader("ZO_GamepadTextFieldItem_Multiline", entryData)
end
function ZO_Help_SubmitFeedback_Gamepad:AddAttachScreenshotEntry()
    local entryData = ZO_GamepadEntryData:New("")
    entryData.text = GetString(SI_CUSTOMER_SERVICE_ATTACH_SCREENSHOT)
    entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.ATTACH_SCREENSHOT
    self.itemList:AddEntry("ZO_CheckBoxTemplate_WithoutIndent_Gamepad", entryData)
end
function ZO_Help_SubmitFeedback_Gamepad:AddSubmitEntry()
    local entryData = ZO_GamepadEntryData:New(GetString(SI_GAMEPAD_HELP_SUBMIT_TICKET), ZO_GAMEPAD_SUBMIT_ENTRY_ICON)
    entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.SUBMIT
    self.itemList:AddEntry("ZO_GamepadTextFieldSubmitItem", entryData)
end
    HELP_SUBMIT_FEEDBACK_GAMEPAD = ZO_Help_SubmitFeedback_Gamepad:New(control)
end