- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:651 --
ZO_ScrollList_AddDataType(listControl, IN_PROGRESS_ANTIQUITY_ROW_DATA, "ZO_AntiquityJournalInProgressAntiquityRow_Gamepad", ZO_IN_PROGRESS_ANTIQUITY_DATA_ROW_HEIGHT_GAMEPAD, SetupInProgressAntiquityRow)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:655 --
ZO_ScrollList_AddDataType(listControl, IN_PROGRESS_ANTIQUITY_NEAR_EXPIRATION_ROW_DATA, "ZO_AntiquityJournalInProgressAntiquityNearExpirationRow_Gamepad", ZO_IN_PROGRESS_ANTIQUITY_NEAR_EXPIRATION_DATA_ROW_HEIGHT_GAMEPAD, SetupInProgressAntiquityNearExpirationRow)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:660 --
ZO_ScrollList_AddDataType(listControl, SCRYABLE_ANTIQUITY_ROW_DATA, "ZO_AntiquityJournalScryableAntiquityRow_Gamepad", ZO_SCRYABLE_ANTIQUITY_DATA_ROW_HEIGHT_GAMEPAD, SetupScryableAntiquityRow)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:664 --
ZO_ScrollList_AddDataType(listControl, SCRYABLE_ANTIQUITY_NEAR_EXPIRATION_ROW_DATA, "ZO_AntiquityJournalScryableAntiquityNearExpirationRow_Gamepad", ZO_SCRYABLE_ANTIQUITY_NEAR_EXPIRATION_DATA_ROW_HEIGHT_GAMEPAD, SetupScryableAntiquityNearExpirationRow)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:669 --
ZO_ScrollList_AddDataType(listControl, ANTIQUITY_ROW_DATA, "ZO_AntiquityJournalAntiquityRow_Gamepad", ZO_ANTIQUITY_DATA_ROW_HEIGHT_GAMEPAD, SetupAntiquityRow)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:674 --
ZO_ScrollList_AddDataType(listControl, ANTIQUITY_SET_1_ROW_DATA, "ZO_AntiquityJournalAntiquitySet1Row_Gamepad", ZO_ANTIQUITY_SET_1_DATA_ROW_HEIGHT_GAMEPAD, SetupAntiquitySetRow)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:675 --
ZO_ScrollList_AddDataType(listControl, ANTIQUITY_SET_2_ROW_DATA, "ZO_AntiquityJournalAntiquitySet2Row_Gamepad", ZO_ANTIQUITY_SET_2_DATA_ROW_HEIGHT_GAMEPAD, SetupAntiquitySetRow)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:676 --
ZO_ScrollList_AddDataType(listControl, ANTIQUITY_SET_3_ROW_DATA, "ZO_AntiquityJournalAntiquitySet3Row_Gamepad", ZO_ANTIQUITY_SET_3_DATA_ROW_HEIGHT_GAMEPAD, SetupAntiquitySetRow)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:677 --
ZO_ScrollList_AddDataType(listControl, ANTIQUITY_SET_4_ROW_DATA, "ZO_AntiquityJournalAntiquitySet4Row_Gamepad", ZO_ANTIQUITY_SET_4_DATA_ROW_HEIGHT_GAMEPAD, SetupAntiquitySetRow)
- ingame/antiquities/gamepad/antiquityjournal_gamepad.lua:682 --
ZO_ScrollList_AddDataType(listControl, ANTIQUITY_SECTION_ROW_DATA, "ZO_AntiquityJournalAntiquitySectionRow_Gamepad", ZO_ANTIQUITY_SECTION_DATA_ROW_HEIGHT_GAMEPAD, SetupAntiquitySectionRow)
- ingame/campaign/campaignbonuses.lua:13 --
ZO_ScrollList_AddDataType(manager.list, BONUSES_HEADER_DATA, "ZO_CampaignBonusesHeaderRow", 50, function(control, data) manager:SetupBonusesHeaderEntry(control, data) end)
- ingame/campaign/campaignbonuses.lua:14 --
ZO_ScrollList_AddDataType(manager.list, BONUSES_DATA, "ZO_CampaignBonusesBonusRow", 80, function(control, data) manager:SetupBonusesEntry(control, data) end)
- ingame/campaign/campaignbrowser.lua:25 --
ZO_ScrollList_AddDataType(self.list, ZO_CAMPAIGN_DATA_TYPE_CAMPAIGN, "ZO_CampaignBrowserRow", 30, function(control, data) self:SetupCampaign(control, data) end)
- ingame/campaign/campaignbrowser.lua:26 --
ZO_ScrollList_AddDataType(self.list, ZO_CAMPAIGN_DATA_TYPE_QUEUE, "ZO_CampaignBrowserQueueRow", 30, function(control, data) self:SetupCampaignQueue(control, data) end)
- ingame/campaign/campaignemperor.lua:25 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_NONPLAYER_DATA, "ZO_CampaignEmperorLeaderboardsNonPlayerRow", 30, function(control, data)
self:SetupLeaderboardNonPlayerEntry(control, data)
end)
- ingame/campaign/campaignemperor.lua:28 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_PLAYER_DATA, "ZO_CampaignEmperorLeaderboardsPlayerRow", 30, function(control, data)
self:SetupLeaderboardEntry(control, data)
end)
- ingame/campaign/gamepad/campaignemperor_gamepad.lua:36 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_NONPLAYER_DATA, "ZO_CampaignEmperorLeaderboardsNonPlayerRow_Gamepad", LIST_ENTRY_HEIGHT, function(control, data) self:SetupLeaderboardNonPlayerEntry(control, data) end)
- ingame/campaign/gamepad/campaignemperor_gamepad.lua:37 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_PLAYER_DATA, "ZO_CampaignEmperorLeaderboardsPlayerRow_Gamepad", LIST_ENTRY_HEIGHT, function(control, data) self:SetupLeaderboardEntry(control, data) end)
- ingame/campaign/gamepad/campaignemperor_gamepad.lua:38 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_ALLIANCE_DATA, "ZO_CampaignEmperorLeaderboardsAllianceRow_Gamepad", LIST_ENTRY_HEIGHT, function(control, data) self:SetupLeaderboardAllianceEntry(control, data) end)
- ingame/campaign/gamepad/campaignemperor_gamepad.lua:39 --
ZO_ScrollList_AddDataType(self.list, ZO_EMPEROR_LEADERBOARD_EMPTY_DATA, "ZO_CampaignEmperorLeaderboardsEmptyRow_Gamepad", LIST_ENTRY_HEIGHT, function(control, data) self:SetupLeaderboardEmptyEntry(control, data) end)
- ingame/chapterupgrade/gamepad/chapterupgrade_gamepad.lua:37 --
ZO_ScrollList_AddDataType(self.list, CHAPTER_UPGRADE_REWARD_HEADER_DATA, "ZO_ChapterUpgrade_Gamepad_RewardsEntryHeader", ZO_CHAPTER_UPGRADE_GAMEPAD_REWARD_ENTRY_HEADER_HEIGHT, SetupRewardsHeader)
- ingame/chapterupgrade/gamepad/chapterupgrade_gamepad.lua:38 --
ZO_ScrollList_AddDataType(self.list, CHAPTER_UPGRADE_REWARD_EDITION_HEADER_DATA, "ZO_ChapterUpgrade_Gamepad_RewardsEditionEntryHeader", ZO_CHAPTER_UPGRADE_GAMEPAD_REWARD_ENTRY_HEADER_HEIGHT, SetupRewardsHeader)
- ingame/chapterupgrade/gamepad/chapterupgrade_gamepad.lua:39 --
ZO_ScrollList_AddDataType(self.list, CHAPTER_UPGRADE_REWARD_DATA, "ZO_ChapterUpgrade_Gamepad_RewardsEntry", ZO_CHAPTER_UPGRADE_GAMEPAD_REWARD_ENTRY_HEIGHT, SetupReward)
- ingame/contacts/gamepad/sociallist_gamepad.lua:23 --
ZO_ScrollList_AddDataType(self.list, ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_PRIMARY_DATA_TYPE, rowTemplate, ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_ROW_HEIGHT, function(control, data) self:SetupRow(control, data) end)
- ingame/contacts/keyboard/friendslist_keyboard.lua:24 --
ZO_ScrollList_AddDataType(self.list, FRIEND_DATA, rowTemplate, 30, function(control, data) self:SetupRow(control, data) end)
- ingame/contacts/keyboard/ignorelist_keyboard.lua:18 --
ZO_ScrollList_AddDataType(self.list, IGNORE_DATA, "ZO_IgnoreListRow", 30, function(control, data) self:SetupIgnoreEntry(control, data) end)
- ingame/contacts/keyboard/notifications_keyboard.lua:314 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_REQUEST_DATA, "ZO_NotificationsRequestRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:315 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_YES_NO_DATA, "ZO_NotificationsYesNoRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:316 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_WAITING_DATA, "ZO_NotificationsWaitingRow", 50, function(control, data) self:SetupWaiting(control, data) end)
- ingame/contacts/keyboard/notifications_keyboard.lua:317 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_LEADERBOARD_DATA, "ZO_NotificationsLeaderboardRow", 50, function(control, data) self:SetupTwoButtonRow(control, data) end)
- ingame/contacts/keyboard/notifications_keyboard.lua:318 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_ALERT_DATA, "ZO_NotificationsAlertRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:319 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_COLLECTIBLE_DATA, "ZO_NotificationsCollectibleRow", 50, SetupRequestWithMoreInfoRow)
- ingame/contacts/keyboard/notifications_keyboard.lua:320 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_LFG_READY_CHECK_DATA, "ZO_NotificationsLFGReadyCheckRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:321 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_LFG_FIND_REPLACEMENT_DATA, "ZO_NotificationsLFGFindReplacementRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:322 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_ESO_PLUS_SUBSCRIPTION_DATA, "ZO_NotificationsEsoPlusSubscriptionRow", 50, SetupRequestWithMoreInfoRow)
- ingame/contacts/keyboard/notifications_keyboard.lua:323 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_GIFT_RECEIVED_DATA, "ZO_NotificationsGiftReceivedRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:324 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_GIFT_RETURNED_DATA, "ZO_NotificationsGiftReturnedRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:325 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_GIFT_CLAIMED_DATA, "ZO_NotificationsGiftClaimedRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:326 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_GIFTING_GRACE_PERIOD_STARTED_DATA, "ZO_NotificationsOpenCrownStoreRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:327 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_GIFTING_UNLOCKED_DATA, "ZO_NotificationsOpenCrownStoreRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:328 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_NEW_DAILY_LOGIN_REWARD_DATA, "ZO_NotificationsNewDailyLoginRewardRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:329 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_GUILD_NEW_APPLICATIONS, "ZO_NotificationsGuildNewApplicationsRow", 50, SetupRequest)
- ingame/contacts/keyboard/notifications_keyboard.lua:330 --
ZO_ScrollList_AddDataType(self.sortFilterList.list, NOTIFICATIONS_MARKET_PRODUCT_UNLOCKED_DATA, "ZO_NotificationsMarketProductUnlockedRow", 50, SetupRequestWithMoreInfoRow)
- ingame/crafting/keyboard/alchemy_keyboard.lua:432 --
ZO_ScrollList_AddDataType(self.list, SCROLL_DATA_TYPE_SOLVENT, "ZO_AlchemyInventorySolventRow", 72, SolventSetup, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crafting/keyboard/alchemy_keyboard.lua:433 --
ZO_ScrollList_AddDataType(self.list, SCROLL_DATA_TYPE_REAGENT, "ZO_AlchemyInventoryReagentRow", 108, ReagentSetup, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crafting/keyboard/craftinginventory.lua:63 --
ZO_ScrollList_AddDataType(self.list, self:GetScrollDataType(), "ZO_CraftingInventoryComponentRow", 52, self:GetDefaultTemplateSetupFunction(), nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crafting/keyboard/smithingextraction_keyboard.lua:166 --
ZO_ScrollList_AddDataType(self.list, self:GetScrollDataType(), "ZO_CraftingInventoryComponentRow", 52, RowSetup, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crafting/keyboard/smithingimprovement_keyboard.lua:243 --
ZO_ScrollList_AddDataType(self.list, self:GetScrollDataType(), "ZO_CraftingInventoryComponentRow", 52, RowSetup, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/crowncrates/keyboard/crowngemification_keyboard.lua:97 --
ZO_ScrollList_AddDataType(self.list, GEMIFIABLE_DATA, "ZO_CrownGemificationRow", 52, function(control, data) self:SetupGemifiable(control, data) end)
- ingame/giftinventory/keyboard/giftinventorycategory_keyboard.lua:53 --
ZO_ScrollList_AddDataType(self.list, typeId, templateName, height, setupCallback)
- ingame/group/keyboard/zo_grouplist_keyboard.lua:37 --
ZO_ScrollList_AddDataType(self.list, GROUP_DATA, "ZO_GroupListRow", 30, function(control, data) self:SetupGroupEntry(control, data) end)
- ingame/guild/guildweeklybids_shared.lua:21 --
ZO_ScrollList_AddDataType(listControl, BID_DATA, bidRowTemplate, bidRowTemplateHeight, function(control, data) self:SetupBidRow(control, data) end)
- ingame/guild/keyboard/guildhistory_keyboard.lua:20 --
ZO_ScrollList_AddDataType(self.list, GUILD_EVENT_DATA, "ZO_GuildHistoryRow", 60, function(control, data) self:SetupGuildEvent(control, data) end)
- ingame/guild/keyboard/guildroster_keyboard.lua:17 --
ZO_ScrollList_AddDataType(self.list, GUILD_MEMBER_DATA, "ZO_KeyboardGuildRosterRow", 30, function(rowControl, data) self:SetupRow(rowControl, data) end)
- ingame/guildfinder/gamepad/guildbrowser_applications_gamepad.lua:23 --
ZO_ScrollList_AddDataType(self.list, ZO_GUILD_FINDER_APPLICATION_ENTRY_TYPE, "ZO_GuildBrowser_Applications_Row_Gamepad", ZO_GUILD_BROWSER_APPLICATIONS_GAMEPAD_ENTRY_HEIGHT, SetupRow)
- ingame/guildfinder/gamepad/guildbrowser_guildlist_gamepad.lua:20 --
ZO_ScrollList_AddDataType(self.list, ZO_GUILD_BROWSER_GUILD_LIST_ENTRY_TYPE, "ZO_GuildBrowser_GuildList_Row_Gamepad", ZO_GUILD_BROWSER_GUILD_LIST_GAMEPAD_ENTRY_HEIGHT, function(control, data) self:SetupRow(control, data) end)
- ingame/guildfinder/gamepad/guildrecruitment_applications_gamepad.lua:32 --
ZO_ScrollList_AddDataType(self.list, ZO_GUILD_FINDER_APPLICATION_ENTRY_TYPE, "ZO_GuildRecruitment_Applications_Row_Gamepad", ZO_GUILD_RECRUITMENT_APPLICATIONS_GAMEPAD_ENTRY_HEIGHT, SetupRow)
- ingame/guildfinder/gamepad/guildrecruitment_blacklist_gamepad.lua:28 --
ZO_ScrollList_AddDataType(self.list, ZO_GUILD_RECRUITMENT_BLACKLIST_ENTRY_TYPE, "ZO_GuildRecruitment_Blacklist_Row_Gamepad", ZO_GUILD_RECRUITMENT_BLACKLIST_GAMEPAD_ENTRY_HEIGHT, SetupRow)
- ingame/guildfinder/keyboard/guildbrowser_guildlist_keyboard.lua:53 --
ZO_ScrollList_AddDataType(self.list, ZO_GUILD_BROWSER_GUILD_LIST_ENTRY_TYPE, "ZO_GuildBrowser_GuildList_Row_Keyboard", ZO_GUILD_BROWSER_GUILD_LIST_KEYBOARD_ENTRY_HEIGHT, function(control, data) self:SetupRow(control, data) end)
- ingame/guildfinder/keyboard/guildfinder_applicationslist_keyboard.lua:22 --
ZO_ScrollList_AddDataType(self.list, ZO_GUILD_FINDER_APPLICATION_ENTRY_TYPE, self.entryTemplate, ZO_GUILD_FINDER_APPLICATIONS_KEYBOARD_ENTRY_HEIGHT, SetupRow)
- ingame/guildfinder/keyboard/guildrecruitment_blacklist_keyboard.lua:24 --
ZO_ScrollList_AddDataType(self.list, ZO_GUILD_RECRUITMENT_BLACKLIST_ENTRY_TYPE, "ZO_GuildRecruitment_Blacklist_Row_Keyboard", ZO_GUILD_RECRUITMENT_BLACKLIST_KEYBOARD_ENTRY_HEIGHT, SetupRow)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:548 --
ZO_ScrollList_AddDataType(self.list, dataType, "ZO_HousingPermissionsRow_Gamepad", ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_ROW_HEIGHT, function(control, data) self:SetupRow(control, data) end)
- ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:350 --
ZO_ScrollList_AddDataType(self.contentsList:GetListControl(), dataType, controlTemplate, entryHeight, setupFunction, hideFunction)
- ingame/housingeditor/keyboard/furnitureclasses_keyboard.lua:487 --
ZO_ScrollList_AddDataType(self.list, rowDataType, rowTemplate, 30, function(control, data) self:SetupRow(control, data) end)
- ingame/inventory/inventory.lua:144 --
ZO_ScrollList_AddDataType(listView, inventory.listDataType, inventory.rowTemplate, 52, inventory.listSetupCallback, inventory.listHiddenCallback, nil, ZO_InventorySlot_OnPoolReset)
- ingame/inventory/inventorywallet.lua:24 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_CURRENCY_ITEM, "ZO_InventoryWalletSlot", LIST_ENTRY_HEIGHT, function(control, data) self:SetUpEntry(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/keybindings/keyboard/keybindings.lua:348 --
ZO_ScrollList_AddDataType(self.list, LAYER_DATA_TYPE, "ZO_KeybindingListLayerHeader", 60, SetUpLayerHeaderEntry)
- ingame/keybindings/keyboard/keybindings.lua:349 --
ZO_ScrollList_AddDataType(self.list, CATEGORY_DATA_TYPE, "ZO_KeybindingListCategoryHeader", 48, SetUpCategoryHeaderEntry)
- ingame/keybindings/keyboard/keybindings.lua:350 --
ZO_ScrollList_AddDataType(self.list, KEYBIND_DATA_TYPE, "ZO_KeybindingListRow", 30, SetUpRowEntry)
- ingame/leaderboards/gamepad/leaderboardlist_gamepad.lua:64 --
ZO_ScrollList_AddDataType(self.list, ZO_LEADERBOARD_PLAYER_DATA, LEADERBOARD_LIST_TEMPLATE, ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_ROW_HEIGHT, function(control, data) self:SetupLeaderboardPlayerEntry(control, data) end)
- ingame/leaderboards/keyboard/leaderboards_keyboard.lua:43 --
ZO_ScrollList_AddDataType(self.list, ZO_LEADERBOARD_PLAYER_DATA, "ZO_LeaderboardsPlayerRow", 30, function(control, data) self:SetupLeaderboardPlayerEntry(control, data) end)
- ingame/lorelibrary/keyboard/lorelibrary_keyboard.lua:221 --
ZO_ScrollList_AddDataType(self.list, BOOK_DATA_TYPE, "ZO_LoreLibrary_BookEntry", 52, SetUpBookEntry)
- ingame/mail/keyboard/mailinbox_keyboard.lua:27 --
ZO_ScrollList_AddDataType(self.list, MAIL_DATA, "ZO_MailInboxRow", MAIL_INBOX_ROW_HEIGHT, function(control, data) self:SetupInboxEntry(control, data) end, nil, SOUNDS.MAIL_ITEM_SELECTED)
- ingame/mail/keyboard/mailinbox_keyboard.lua:29 --
ZO_ScrollList_AddDataType(self.list, EMPTY_MAIL_DATA, "ZO_MailEmptyInboxRow", MAIL_INBOX_ROW_HEIGHT, function(control, data) self:SetupRow(control, data) end)
- ingame/map/keyboard/worldmapantiquities_keyboard.lua:62 --
ZO_ScrollList_AddDataType(self.list, ANTIQUITY_ENTRY, "ZO_AntiquityMapEntry_Keyboard", ZO_MAP_ANTIQUITY_KEYBOARD_ENTRY_HEIGHT, SetupAntiquity, NO_HIDE_CALLBACK, NO_SELECT_SOUND, ResetAntiquity)
- ingame/map/keyboard/worldmapantiquities_keyboard.lua:68 --
ZO_ScrollList_AddDataType(self.list, ANTIQUITY_HEADER, "ZO_AntiquityMapHeader_Keyboard", ZO_MAP_ANTIQUITY_KEYBOARD_CATEGORY_HEIGHT, SetupHeader)
- ingame/map/keyboard/worldmaphouses_keyboard.lua:38 --
ZO_ScrollList_AddDataType(self.list, HOUSE_HEADER, "ZO_WorldMapHouseHeader", 32, SetupHeader)
- ingame/map/keyboard/worldmaphouses_keyboard.lua:39 --
ZO_ScrollList_AddDataType(self.list, HOUSE_DATA, "ZO_WorldMapHouseRow", 60, SetupHouse)
- ingame/map/keyboard/worldmaplocations_keyboard.lua:30 --
ZO_ScrollList_AddDataType(self.list, LOCATION_DATA, "ZO_WorldMapLocationRow", 23, function(control, data) self:SetupLocation(control, data) end)
- ingame/map/keyboard/worldmapzonestory_keyboard.lua:65 --
ZO_ScrollList_AddDataType(self.list, ZONE_COMPLETION_TYPE_ROW_DATA, "ZO_WorldMapZoneStoryRow_Keyboard", ZO_WORLD_MAP_ZONE_STORY_ROW_HEIGHT, SetupCompletionType)
- ingame/quickslot/quickslot.lua:28 --
ZO_ScrollList_AddDataType(manager.list, DATA_TYPE_QUICKSLOT_ITEM, "ZO_PlayerInventorySlot", LIST_ENTRY_HEIGHT, function(control, data) manager:SetUpQuickSlot(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/quickslot/quickslot.lua:29 --
ZO_ScrollList_AddDataType(manager.list, DATA_TYPE_COLLECTIBLE_ITEM, "ZO_CollectionsSlot", LIST_ENTRY_HEIGHT, function(control, data) manager:SetUpCollectionSlot(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/quickslot/quickslot.lua:30 --
ZO_ScrollList_AddDataType(manager.list, DATA_TYPE_QUICKSLOT_QUEST_ITEM, "ZO_PlayerInventorySlot", LIST_ENTRY_HEIGHT, function(control, data) manager:SetUpQuestItemSlot(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/repair/repairwindow.lua:31 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_REPAIR_ITEM, "ZO_PlayerInventorySlot", 52, function(control, data) self:SetupRepairItem(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:34 --
ZO_ScrollList_AddDataType(self.traitList, TRAIT_LIST_TRAIT_ENTRY, "ZO_RetraitTraitListRow", ZO_RETRAIT_TRAIT_LIST_ROW_HEIGHT, SetupTraitRow, NO_ON_HIDDEN_CALLBACK, NO_SELECT_SOUND, OnTraitRowReset)
- ingame/skills/keyboard/zo_skills.lua:502 --
ZO_ScrollList_AddDataType(skillList, SKILL_ABILITY_DATA, "ZO_Skills_Ability", 70, function(...) self:SetupAbilityEntry(...) end)
- ingame/skills/keyboard/zo_skills.lua:503 --
ZO_ScrollList_AddDataType(skillList, SKILL_HEADER_DATA, "ZO_Skills_AbilityTypeHeader", 32, function(...) self:SetupHeaderEntry(...) end)
- ingame/skillsadvisor/gamepad/skillsadvisor_suggestions_gamepad.lua:16 --
ZO_ScrollList_AddDataType(self.list, SKILLS_ADVISOR_SUGGESTIONS_DATA, "ZO_SkillsAdvisorSuggestion_Gamepad_SkillRow", 60, function(...) self:GamepadSingleLineAbilityEntryTemplateSetup(...) end)
- ingame/skillsadvisor/gamepad/skillsadvisor_suggestions_gamepad.lua:17 --
ZO_ScrollList_AddDataType(self.list, SKILLS_ADVISOR_SUGGESTIONS_HEADER_DATA, "ZO_SkillsAdvisorSuggestions_Gamepad_MenuEntryHeader", 50, function(...) self:SkillsAdvisorSuggestionsTextDisplayTemplateSetup(...) end)
- ingame/skillsadvisor/gamepad/skillsadvisor_suggestions_gamepad.lua:18 --
ZO_ScrollList_AddDataType(self.list, SKILLS_ADVISOR_SUGGESTIONS_TEXT, "ZO_SkillsAdvisorSuggestions_Gamepad_MenuEntryText", 100, function(...) self:SkillsAdvisorSuggestionsTextDisplayTemplateSetup(...) end)
- ingame/skillsadvisor/keyboard/skillsadvisor_buildselection_keyboard.lua:31 --
ZO_ScrollList_AddDataType(self.skillBuildsListControl, SKILL_BUILD_DATA_TYPE, "ZO_SkillsAdvisor_Keyboard_SkillBuildEntry", 52, SetUpSkillBuildEntry)
- ingame/skillsadvisor/keyboard/skillsadvisor_suggestions_keyboard.lua:23 --
ZO_ScrollList_AddDataType(self.skillSuggestionListControl, SKILL_SUGGESTION_DATA_TYPE, "ZO_SkillsAdvisorSuggestedAbility", 70, function(control, data) self:SetupAbilityEntry(control, data) end)
- ingame/skillsadvisor/keyboard/skillsadvisor_suggestions_keyboard.lua:24 --
ZO_ScrollList_AddDataType(self.skillSuggestionListControl, SKILL_SUGGESTION_LABEL_TYPE, "ZO_SkillsAdvisorSuggestedLabel", 30, function(control, data) self:SetupHeadingLabel(control, data) end)
- ingame/skillsadvisor/keyboard/skillsadvisor_suggestions_keyboard.lua:25 --
ZO_ScrollList_AddDataType(self.skillSuggestionListControl, SKILL_SUGGESTION_TEXT_TYPE, "ZO_SkillsAdvisorSuggestedText", 70, function(control, data) self:SetupHeadingLabel(control, data) end)
- ingame/storewindow/keyboard/buyback_keyboard.lua:31 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_BUY_BACK_ITEM, "ZO_PlayerInventorySlot", 52, function(control, data) self:SetupBuyBackSlot(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:99 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_STORE_ITEM, "ZO_StoreEntrySlot", 52, function(control, data) self:SetUpBuySlot(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:22 --
ZO_ScrollList_AddDataType(self.list, ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_PRIMARY_DATA_TYPE, "ZO_TradingHouse_BrowseResultsRow_Gamepad", ZO_GAMEPAD_INTERACTIVE_FILTER_LIST_TWO_LINE_ROW_HEIGHT, function(rowControl, rowData)
self:SetupResultItemRow(rowControl, rowData)
end)
- ingame/tradinghouse/keyboard/tradinghousenamesearchautocomplete_keyboard.lua:30 --
ZO_ScrollList_AddDataType(self.menuList, MENU_ITEM_DATA, "ZO_TradingHouseNameSearchAutoComplete_MenuItem", ZO_TRADING_HOUSE_NAME_SEARCH_AUTOCOMPLETE_ENTRY_HEIGHT, SetupMenuItem)
- ingame/tradinghouse/keyboard/tradinghousesearchhistory_keyboard.lua:49 --
ZO_ScrollList_AddDataType(self.list, SEARCH_HISTORY_ROW_DATA, "ZO_TradingHouseSearchHistoryRow_Keyboard", 60, SetupHistoryRow)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:562 --
ZO_ScrollList_AddDataType(self.searchResultsList, SEARCH_RESULTS_DATA_TYPE, "ZO_TradingHouseSearchResult", 52, SetupSearchResultRow, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:563 --
ZO_ScrollList_AddDataType(self.searchResultsList, GUILD_SPECIFIC_ITEM_DATA_TYPE, "ZO_TradingHouseSearchResult", 52, SetupGuildSpecificItemRow, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:606 --
ZO_ScrollList_AddDataType(postedItemsList, ITEM_LISTINGS_DATA_TYPE, "ZO_TradingHouseItemListing", 52, SetupPostedItemRow, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/zo_loot/loot.lua:109 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_LOOT_ITEM, "ZO_LootItemSlot", 52, function(control, data) self:SetUpLootItem(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- ingame/zo_loot/loot.lua:110 --
ZO_ScrollList_AddDataType(self.list, DATA_TYPE_LOOT_BLANK, "ZO_LootBlankItemSlot", 52, function(control, data) self:SetUpBlankLootItem(control, data) end, nil, nil, ZO_InventorySlot_OnPoolReset)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:45 --
ZO_ScrollList_AddDataType(self.list, MARKET_LIST_ENTRY_MARKET_PRODUCT, "ZO_MarketListEntry", ZO_MARKET_LIST_ENTRY_HEIGHT, SetupEntry, NO_ON_HIDDEN_CALLBACK, NO_SELECT_SOUND, OnEntryReset)
- internalingame/market/keyboard/marketlistfragment_keyboard.lua:46 --
ZO_ScrollList_AddDataType(self.list, MARKET_LIST_ENTRY_HEADER, "ZO_MarketListHeader", ZO_MARKET_LIST_ENTRY_HEIGHT, SetupHeaderEntry, NO_ON_HIDDEN_CALLBACK, NO_SELECT_SOUND, OnHeaderEntryReset)
- libraries/zo_combobox/zo_combobox.lua:126 --
ZO_ScrollList_AddDataType(self.m_scroll, ENTRY_ID, SCROLLABLE_ENTRY_TEMPLATE, entryHeight, SetupScrollableEntry)
- libraries/zo_combobox/zo_combobox.lua:127 --
ZO_ScrollList_AddDataType(self.m_scroll, LAST_ENTRY_ID, SCROLLABLE_ENTRY_TEMPLATE, entryHeight, SetupScrollableEntry)
- libraries/zo_dialog/zo_listdialog.lua:47 --
ZO_ScrollList_AddDataType(self.list, SCROLL_TYPE_ITEM, listTemplate, listItemHeight, Setup)
- pregame/accountlogin/pegi.lua:54 --
ZO_ScrollList_AddDataType(self.list, SCROLL_TYPE_PEGI, "ZO_PEGI_CountrySelectDialog_ListItem", 32, SetupListItem)
- pregame/accountlogin/keyboard/worldselect.lua:141 --
ZO_ScrollList_AddDataType(list, SERVER_DATA, "ZO_WorldSelectRowTemplate", 24, SetupWorld)
- pregame/characterselect/keyboard/zo_characterselect_keyboard.lua:357 --
ZO_ScrollList_AddDataType(list, CHARACTER_DATA, "ZO_CharacterEntry", ZO_CHARACTER_SELECT_ENTRY_HEIGHT, SetupCharacterEntry)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:37 --
ZO_ScrollList_AddDataType(self.list, ADDON_DATA, "ZO_AddOnRow", ZO_ADDON_ROW_HEIGHT, self:GetRowSetupFunction())
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:38 --
ZO_ScrollList_AddDataType(self.list, SECTION_HEADER_DATA, "ZO_AddOnSectionHeaderRow", ZO_ADDON_SECTION_HEADER_ROW_HEIGHT, function(...) self:SetupSectionHeaderRow(...) end)
- pregameandingame/zo_addonmanager/zo_addonmanager.lua:389 --
ZO_ScrollList_AddDataType(self.list, typeId, "ZO_AddOnRow", useHeight, self:GetRowSetupFunction())