ingame/tradinghouse/keyboard/tradinghousesearchhistory_keyboard.lua:16 -- TRADING_HOUSE_SEARCH_HISTORY_KEYBOARD_FRAGMENT:RegisterCallback("StateChange", function(_, newState)
if newState == SCENE_FRAGMENT_SHOWING then
SCENE_MANAGER:AddFragment(MEDIUM_LEFT_PANEL_BG_FRAGMENT)
elseif newState == SCENE_FRAGMENT_HIDING then
SCENE_MANAGER:RemoveFragment(MEDIUM_LEFT_PANEL_BG_FRAGMENT)
end
end)