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----
-- ZO_MarketAnnouncement_Shared
----
ZO_MARKET_ANNOUNCEMENT_TILE_DIMENSIONS_X = 315
ZO_MARKET_ANNOUNCEMENT_TILE_DIMENSIONS_Y = 210
ZO_MARKET_ANNOUNCEMENT_TILE_DIMENSIONS_ASPECT_RATIO = ZO_MARKET_ANNOUNCEMENT_TILE_DIMENSIONS_X / ZO_MARKET_ANNOUNCEMENT_TILE_DIMENSIONS_Y
ZO_ACTION_TILE_TYPE =
{
DAILY_REWARDS = 1 ,
ZONE_STORIES = 2 ,
}
ZO_ACTION_SORTED_TILE_TYPE =
{
ZO_ACTION_TILE_TYPE . DAILY_REWARDS ,
ZO_ACTION_TILE_TYPE . ZONE_STORIES ,
}
return announcement
end
end )
end
end
if fragmentConditionFunction then
end
end
ZO_MARKET_ANNOUNCEMENT_MANAGER : RegisterCallback ( "OnMarketAnnouncementDataUpdated" , function ( ) self : UpdateMarketCarousel ( ) end )
end
self . actionTileControlPoolMap [ tileType ] = ZO_ControlPool : New ( self . actionTileControlByType [ tileType ] , self . actionTileListControl )
end
end
if newState == SCENE_SHOWING then
elseif newState == SCENE_SHOWN then
elseif newState == SCENE_HIDING then
elseif newState == SCENE_HIDDEN then
end
end
end
end
end
end
end
else
end
end
-- To be overridden
end
end
-- To be overridden
end
end
self . carousel : AddEntry ( { marketProduct = marketProduct , callback = self . marketProductSelectedCallback , index = index } )
end
end
end
-- To be overridden
end
-- To be overridden
end
end
end
if openBehavior == OPEN_MARKET_BEHAVIOR_NAVIGATE_TO_PRODUCT then
additionalData = marketProductId
end
if openBehavior == OPEN_MARKET_BEHAVIOR_SHOW_CHAPTER_UPGRADE then
elseif not IsInGamepadPreferredMode ( ) and openBehavior == OPEN_MARKET_BEHAVIOR_SHOW_ESO_PLUS_CATEGORY then
ESO_PLUS_OFFERS_KEYBOARD : RequestShowMarket ( MARKET_OPEN_OPERATION_ANNOUNCEMENT , openBehavior , additionalData )
else
SYSTEMS : GetObject ( ZO_MARKET_NAME ) : RequestShowMarket ( MARKET_OPEN_OPERATION_ANNOUNCEMENT , openBehavior , additionalData )
end
end
--- Add tile if Daily Rewards is unlocked
local dailyRewardTileInfo =
{
layoutParams = { dailyRewardIndex } ,
}
end
end
local zoneId
else
end
local zoneStoriesTileInfo =
{
layoutParams =
{
zoneId ,
} ,
}
end
end
do
ZO_TILE_TYPE_TO_GET_TILE_INFO_FUNCTION =
{
}
-- Get list of available tile infos
local availableTileInfoList = { }
end
-- Clear Data from previous show
end
-- Create display tiles from available tile infos (Limited at 3 as that's the most the display supports)
local NUM_MAX_DISPLAY_TILES = 3
else
end
-- Set Anchors
local ACTION_TILE_HORIZONTAL_PADDING = 34
actionTileControl : SetAnchor ( TOPLEFT , self . actionTileList [ i - 1 ] , TOPRIGHT , ACTION_TILE_HORIZONTAL_PADDING )
else
end
break
end
else
end
end
end
end
-- To be overridden
end |