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ESO Function Data v100027
RefreshSingle()
Function Aliases
No known aliases for this function.
Global Function Definitions
ingame/achievements/keyboard/achievements.lua:1117
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RefreshSingle = function(achievementId)
ingame/achievements/keyboard/achievements.lua:1124
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RefreshSingle = function(achievementId)
ingame/collections/keyboard/collectionsbook.lua:82
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RefreshSingle = function(collectibleId)
ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:181
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RefreshSingle = function(collectibleId)
ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:393
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function ZO_SpecializedCollectionsBook_Keyboard:RefreshSingle(collectibleId)
ingame/crowncrates/crowngemification_shared.lua:24
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RefreshSingle = function(gemifiable)
ingame/housingeditor/furnituremanager_shared.lua:104
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RefreshSingle = function(furnitureCommand)
ingame/housingeditor/furnituremanager_shared.lua:116
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RefreshSingle = function(furnitureCommand)
ingame/inventory/sharedinventory.lua:63
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RefreshSingle = function(...)
ingame/inventory/sharedinventory.lua:80
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RefreshSingle = function(questIndex)
ingame/map/cmaphandlers.lua:22
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RefreshSingle = function(...)
libraries/refresh/refresh.lua:21
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function ZO_Refresh:RefreshSingle(refreshGroup, ...)
Local Function Definitions
No known local definitions for this function.
Function Calls
ingame/achievements/keyboard/achievements.lua:1089
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self.refreshGroups:RefreshSingle("AchievementUpdated", id)
ingame/achievements/keyboard/achievements.lua:1093
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self.refreshGroups:RefreshSingle("AchievementAwarded", id)
ingame/collections/keyboard/collectionsbook.lua:410
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self.refreshGroups:RefreshSingle("CollectibleUpdated", collectibleId)
ingame/collections/keyboard/collectionsbook.lua:442
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self.refreshGroups:RefreshSingle("CollectibleUpdated", collectibleId)
ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:354
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self:RefreshSingle(collectibleId)
ingame/collections/keyboard/specializedcollectionsbook_keyboard.lua:394
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self.refreshGroups:RefreshSingle("CollectibleUpdated", collectibleId)
ingame/crowncrates/crowngemification_shared.lua:105
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self.refreshGroup:RefreshSingle("Gemifiable", gemifiable)
ingame/housingeditor/furnituremanager_shared.lua:243
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self.refreshGroups:RefreshSingle("UpdatePlacementFurniture", { target=furnitureCollectible, command=FURNITURE_COMMAND_REMOVE })
ingame/housingeditor/furnituremanager_shared.lua:271
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self.refreshGroups:RefreshSingle("UpdateRetrievableFurniture", { target=self.retrievableFurniture[furnitureIdKey], command=FURNITURE_COMMAND_REMOVE })
ingame/housingeditor/furnituremanager_shared.lua:303
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self.refreshGroups:RefreshSingle("UpdatePlacementFurniture", { target = itemToRemove, command = FURNITURE_COMMAND_REMOVE })
ingame/housingeditor/furnituremanager_shared.lua:520
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self.refreshGroups:RefreshSingle("UpdatePlacementFurniture", { target=existingCollectible, command=FURNITURE_COMMAND_REMOVE })
ingame/inventory/sharedinventory.lua:100
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self.refresh:RefreshSingle("inventory", bagId, slotIndex, isNewItem, itemSoundCategory, updateReason)
ingame/inventory/sharedinventory.lua:157
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self.refresh:RefreshSingle("inventory", BAG_GUILDBANK, slotIndex)
ingame/inventory/sharedinventory.lua:177
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self.refresh:RefreshSingle("quest_inventory", journalIndex)
ingame/inventory/sharedinventory.lua:182
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self.refresh:RefreshSingle("quest_inventory", journalIndex)
ingame/map/cmaphandlers.lua:30
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self.refresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:7040
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g_mapRefresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:7052
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g_mapRefresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:7055
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g_mapRefresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:7059
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g_mapRefresh:RefreshSingle("keep", keepId, bgContext)
ingame/map/worldmap.lua:7160
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
ingame/map/worldmap.lua:7164
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
ingame/map/worldmap.lua:7168
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
ingame/map/worldmap.lua:7172
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
ingame/map/worldmap.lua:7176
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g_mapRefresh:RefreshSingle("worldEvent", worldEventInstanceId)
libraries/refresh/refresh.lua:65
--
refreshData.RefreshSingle(unpack(singleData))