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ESO Function Data v100027
Refresh()
Function Aliases
No known aliases for this function.
Global Function Definitions
common/gamepad/genericfooters/genericfooters.lua:88
--
function GenericFooter:Refresh(data)
ingame/campaign/campaignavarank.lua:34
--
function CampaignAvARank:Refresh()
ingame/campaign/campaigndataregistration.lua:19
--
function ZO_CampaignDataRegistration:Refresh()
ingame/collections/collectibledatamanager.lua:117
--
function ZO_CollectibleData:Refresh()
ingame/crafting/sharedcraftinginventory.lua:87
--
function ZO_SharedCraftingInventory:Refresh(data)
ingame/crafting/smithingimprovement_shared.lua:102
--
function ZO_SharedSmithingImprovement:Refresh()
ingame/crafting/smithingresearch_shared.lua:187
--
function ZO_SharedSmithingResearch:Refresh()
ingame/crafting/gamepad/alchemy_gamepad.lua:554
--
function ZO_GamepadAlchemyInventory:Refresh(data)
ingame/crafting/gamepad/enchanting_gamepad.lua:618
--
function ZO_GamepadEnchantingInventory:Refresh(data)
ingame/crafting/gamepad/smithingextraction_gamepad.lua:388
--
function ZO_GamepadExtractionInventory:Refresh(data)
ingame/crafting/gamepad/smithingimprovement_gamepad.lua:585
--
function ZO_GamepadImprovementInventory:Refresh(data)
ingame/crafting/keyboard/alchemy_keyboard.lua:372
--
function ZO_AlchemyInventory:Refresh(data)
ingame/crafting/keyboard/enchanting_keyboard.lua:317
--
function ZO_EnchantingInventory:Refresh(data)
ingame/crafting/keyboard/smithingextraction_keyboard.lua:109
--
function ZO_SmithingExtractionInventory:Refresh(data)
ingame/crafting/keyboard/smithingimprovement_keyboard.lua:198
--
function ZO_SmithingImprovementInventory:Refresh(data)
ingame/guild/guildsharedinfo.lua:23
--
function GuildSharedInfo:Refresh(guildId)
ingame/help/keyboard/help_keyboard.lua:258
--
function ZO_HelpManager:Refresh()
ingame/hud/hudequipmentstatus.lua:39
--
function HUDIndicator:Refresh()
ingame/inventory/keyboard/itemtransferdialog_keyboard.lua:86
--
function ItemTransferDialog_Keyboard:Refresh()
ingame/playerprogressbar/gamepad/zo_playerprogressbar_gamepad.lua:40
--
function ZO_GamepadPlayerProgressBarNameLocation:Refresh()
ingame/retrait/zo_retraitstation_retrait_base.lua:77
--
function ZO_RetraitStation_Retrait_Base:Refresh()
ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:276
--
function ZO_RetraitStation_Retrait_Gamepad:Refresh()
ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:542
--
function ZO_Retrait_Inventory_Gamepad:Refresh(data)
ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:79
--
function ZO_RetraitStation_Retrait_Keyboard:Refresh()
ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:439
--
function ZO_Retrait_Inventory_Keyboard:Refresh(data)
ingame/skills/gamepad/gamepadassignableactionbar.lua:63
--
function ZO_AssignableActionBar:Refresh()
ingame/skills/gamepad/gamepadassignableactionbar.lua:352
--
function ZO_GamepadAssignableActionBarButton:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:169
--
function ZO_KeyboardAssignableActionBarButton:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:310
--
function ZO_KeyboardAssignableActionBarHotbarSwap:Refresh()
ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:18
--
function ZO_GamepadStoreComponent:Refresh()
ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:76
--
function ZO_GamepadStoreListComponent:Refresh()
ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:165
--
function ZO_TradingHouseLevelRangeFeature_Keyboard:Refresh()
ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:246
--
function ZO_TradingHousePriceRangeFeature_Keyboard:Refresh()
ingame/uicombatoverlay/uicombatoverlay.lua:22
--
function UICombatOverlay:Refresh()
internalingame/market/marketclasses_shared.lua:598
--
function ZO_MarketProductBase:Refresh()
internalingame/market/gamepad/marketclasses_gamepad.lua:232
--
function ZO_GamepadMarketBlankTile:Refresh()
internalingame/market/gamepad/marketclasses_gamepad.lua:419
--
function ZO_GamepadMarketGenericTile:Refresh()
internalingame/market/keyboard/marketclasses_keyboard.lua:102
--
function MarketProduct_Keyboard:Refresh()
libraries/utility/zo_listbox.lua:109
--
function ZO_ListBox:Refresh()
libraries/zo_radialmenu/zo_radialmenu.lua:432
--
function ZO_RadialMenu:Refresh()
libraries/zo_scene/zo_scenefragment.lua:229
--
function ZO_SceneFragment:Refresh(customShowParam, customHideParam, asAResultOfSceneStateChange, refreshedForScene)
Local Function Definitions
ingame/lfg/veterandifficultysettings.lua:65
--
local function Refresh(unitTag)
ingame/uicombatoverlay/uicombatoverlay.lua:10
--
local function Refresh()
Function Calls
common/gamepad/genericfooters/genericfooters.lua:52
--
self:Refresh(EMPTY_TABLE)
ingame/campaign/campaignavarank.lua:12
--
manager:Refresh()
ingame/campaign/campaignavarank.lua:14
--
manager:Refresh()
ingame/campaign/campaigndataregistration.lua:16
--
self:Refresh()
ingame/campaign/campaigndataregistration.lua:32
--
self:Refresh()
ingame/campaign/campaignselector.lua:25
--
self.dataRegistration:Refresh()
ingame/campaign/campaignselector.lua:43
--
self.dataRegistration:Refresh()
ingame/campaign/gamepad/campaignbrowser_gamepad.lua:69
--
self.dataRegistration:Refresh()
ingame/campaign/gamepad/campaignbrowser_gamepad.lua:77
--
self.dataRegistration:Refresh()
ingame/championperks/championperks.lua:1780
--
CHAMPION_PERKS_CHOSEN_ATTRIBUTE_TYPE_POINT_COUNTER_FRAGMENT:Refresh()
ingame/championperks/championperks.lua:1781
--
CHAMPION_PERKS_CHOSEN_ATTRIBUTE_TYPE_EARNED_POINT_COUNTER_FRAGMENT:Refresh()
ingame/collections/collectibledatamanager.lua:56
--
self:Refresh()
ingame/collections/collectibledatamanager.lua:1104
--
collectibleData:Refresh()
ingame/collections/collectibledatamanager.lua:1134
--
collectibleData:Refresh()
ingame/contacts/gamepad/contacts_gamepad.lua:48
--
GAMEPAD_GENERIC_FOOTER:Refresh(self.footerData)
ingame/crafting/smithingimprovement_shared.lua:88
--
self:Refresh()
ingame/crafting/smithingresearch_shared.lua:133
--
self:Refresh()
ingame/crafting/gamepad/gamepadcraftinginventory.lua:62
--
self:Refresh(self.list.dataList)
ingame/crafting/gamepad/smithingimprovement_gamepad.lua:69
--
self:Refresh()
ingame/crafting/gamepad/smithingimprovement_gamepad.lua:105
--
self:Refresh()
ingame/crafting/gamepad/smithingresearch_gamepad.lua:35
--
self:Refresh()
ingame/crafting/keyboard/craftinginventory.lua:133
--
self:Refresh(ZO_ScrollList_GetDataList(self.list))
ingame/crafting/keyboard/smithingimprovement_keyboard.lua:42
--
self:Refresh()
ingame/crafting/keyboard/smithingresearch_keyboard.lua:21
--
self:Refresh()
ingame/fence/gamepad/fencewindowcomponent_gamepad.lua:160
--
GAMEPAD_GENERIC_FOOTER:Refresh(data)
ingame/fence/gamepad/fencewindowlaunder_gamepad.lua:77
--
GAMEPAD_GENERIC_FOOTER:Refresh(data)
ingame/fence/gamepad/fencewindowsell_gamepad.lua:89
--
GAMEPAD_GENERIC_FOOTER:Refresh(data)
ingame/guild/guildsharedinfo.lua:10
--
manager:Refresh(manager.guildId)
ingame/guild/guildsharedinfo.lua:11
--
manager:Refresh(guildId)
ingame/guild/guildsharedinfo.lua:12
--
manager:Refresh(guildId)
ingame/guild/guildsharedinfo.lua:13
--
manager:Refresh(guildId)
ingame/guild/guildsharedinfo.lua:20
--
self:Refresh(guildId)
ingame/guild/gamepad/zo_guildhome_gamepad.lua:146
--
GAMEPAD_GENERIC_FOOTER:Refresh(self.footerData)
ingame/guild/gamepad/zo_guildinfo_gamepad.lua:150
--
GAMEPAD_GENERIC_FOOTER:Refresh(self.footerData)
ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:344
--
GAMEPAD_GENERIC_FOOTER:Refresh(self.footerData)
ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:603
--
GAMEPAD_GENERIC_FOOTER:Refresh(self.footerData)
ingame/help/keyboard/help_keyboard.lua:47
--
self:Refresh()
ingame/help/keyboard/help_keyboard.lua:94
--
self:Refresh()
ingame/hud/hudequipmentstatus.lua:30
--
self:Refresh()
ingame/hud/hudequipmentstatus.lua:155
--
self.indicators[WEAPON_INDICATOR]:Refresh()
ingame/hud/hudequipmentstatus.lua:189
--
indicator:Refresh()
ingame/inventory/keyboard/itemtransferdialog_keyboard.lua:19
--
self:Refresh()
ingame/leaderboards/campaignleaderboards_shared.lua:42
--
self.dataRegistration:Refresh()
ingame/leaderboards/gamepad/campaignleaderboards_gamepad.lua:86
--
self.selector.dataRegistration:Refresh()
ingame/leaderboards/gamepad/campaignleaderboards_gamepad.lua:89
--
self.selector.dataRegistration:Refresh()
ingame/leaderboards/keyboard/campaignleaderboards_keyboard.lua:130
--
self.selector.dataRegistration:Refresh()
ingame/leaderboards/keyboard/campaignleaderboards_keyboard.lua:132
--
self.selector.dataRegistration:Refresh()
ingame/lfg/veterandifficultysettings.lua:75
--
Refresh()
ingame/lfg/veterandifficultysettings.lua:79
--
Refresh(unitTag)
ingame/lfg/veterandifficultysettings.lua:83
--
Refresh()
ingame/lfg/veterandifficultysettings.lua:87
--
Refresh()
ingame/lfg/veterandifficultysettings.lua:91
--
Refresh()
ingame/lfg/veterandifficultysettings.lua:95
--
Refresh()
ingame/lfg/veterandifficultysettings.lua:99
--
Refresh()
ingame/lfg/veterandifficultysettings.lua:103
--
Refresh()
ingame/lfg/veterandifficultysettings.lua:108
--
Refresh()
ingame/lfg/veterandifficultysettings.lua:121
--
Refresh()
ingame/lfg/gamepad/zo_activityqueuedata_gamepad.lua:61
--
GAMEPAD_GENERIC_FOOTER:Refresh(GAMEPAD_ACTIVITY_QUEUE_DATA:GetFooterData())
ingame/lfg/gamepad/zo_activityqueuedata_gamepad.lua:92
--
GAMEPAD_GENERIC_FOOTER:Refresh(GAMEPAD_ACTIVITY_QUEUE_DATA:GetFooterData())
ingame/map/worldmap.lua:6139
--
GAMEPAD_GENERIC_FOOTER:Refresh(data)
ingame/map/worldmap.lua:6434
--
g_dataRegistration:Refresh()
ingame/map/worldmap.lua:7868
--
g_dataRegistration:Refresh()
ingame/map/worldmap.lua:7912
--
g_dataRegistration:Refresh()
ingame/map/worldmap.lua:7921
--
g_dataRegistration:Refresh()
ingame/map/worldmap.lua:8385
--
WORLD_MAP_AUTO_NAVIGATION_OVERLAY_FRAGMENT:Refresh()
ingame/playeremote/gamepad/playeremote_gamepad.lua:667
--
self.radialMenu:Refresh()
ingame/playerprogressbar/gamepad/zo_playerprogressbar_gamepad.lua:18
--
GAMEPAD_PLAYER_PROGRESS_BAR_NAME_LOCATION:Refresh()
ingame/quickslot/gamepad/gamepadquickslot.lua:243
--
self.radialMenu:Refresh()
ingame/restyle/gamepad/restyle_station_gamepad.lua:1075
--
GAMEPAD_GENERIC_FOOTER:Refresh(self.footerData)
ingame/restyle/gamepad/restyle_station_gamepad.lua:1077
--
GAMEPAD_GENERIC_FOOTER:Refresh({})
ingame/retrait/zo_retraitstation_retrait_base.lua:73
--
self:Refresh()
ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:242
--
self:Refresh()
ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:278
--
ZO_RetraitStation_Retrait_Base.Refresh(self)
ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:74
--
self:Refresh()
ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:81
--
ZO_RetraitStation_Retrait_Base.Refresh(self)
ingame/scenes/ingamefragments.lua:981
--
fragment:Refresh()
ingame/scenes/ingamefragments.lua:984
--
fragment:Refresh()
ingame/skills/gamepad/gamepadassignableactionbar.lua:44
--
self:Refresh()
ingame/skills/gamepad/gamepadassignableactionbar.lua:53
--
button:Refresh()
ingame/skills/gamepad/gamepadassignableactionbar.lua:70
--
button:Refresh()
ingame/skills/gamepad/gamepadskills.lua:37
--
self.assignableActionBar:Refresh()
ingame/skills/gamepad/gamepadskills.lua:94
--
self.assignableActionBar:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:35
--
button:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:78
--
button:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:100
--
self.hotbarSwap:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:111
--
self.hotbarSwap:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:147
--
self:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:159
--
self:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:287
--
self:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:300
--
self:Refresh()
ingame/skills/keyboard/keyboardassignableactionbar.lua:305
--
self:Refresh()
ingame/storewindow/gamepad/storewindow_gamepad.lua:148
--
component:Refresh()
ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:91
--
self:Refresh()
ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:97
--
self:Refresh()
ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:121
--
self:Refresh()
ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:201
--
self:Refresh()
ingame/tradinghouse/keyboard/tradinghousefeatures_keyboard.lua:207
--
self:Refresh()
ingame/uicombatoverlay/uicombatoverlay.lua:11
--
overlay:Refresh()
internalingame/market/gamepad/marketgridscreen_gamepad.lua:552
--
entry:Refresh()
internalingame/market/gamepad/market_gamepad.lua:242
--
self.selectedGridEntry:Refresh()
internalingame/market/keyboard/marketclasses_keyboard.lua:119
--
ZO_MarketProductBase.Refresh(self)
internalingame/market/keyboard/market_keyboard.lua:893
--
self.contentFragment:Refresh()
internalingame/market/keyboard/market_keyboard.lua:1152
--
control.marketProduct:Refresh()
libraries/utility/zo_listbox.lua:69
--
listBox:Refresh()
libraries/utility/zo_listbox.lua:97
--
listObject:Refresh()
libraries/zo_radialmenu/zo_radialmenu.lua:329
--
self:Refresh()
libraries/zo_scene/zo_scene.lua:108
--
fragment:Refresh()
libraries/zo_scene/zo_scene.lua:116
--
fragment:Refresh()
libraries/zo_scene/zo_scene.lua:139
--
fragment:Refresh()
libraries/zo_scene/zo_scene.lua:147
--
fragment:Refresh()
libraries/zo_scene/zo_scene.lua:188
--
fragment:Refresh()
libraries/zo_scene/zo_scene.lua:208
--
fragment:Refresh()
libraries/zo_scene/zo_scene.lua:298
--
tempFragment:Refresh()
libraries/zo_scene/zo_scene.lua:311
--
fragment:Refresh()
libraries/zo_scene/zo_scene.lua:323
--
fragment:Refresh(NO_CUSTOM_SHOW_PARAMETER, NO_CUSTOM_HIDE_PARAMETER, asAResultOfSceneStateChange, self)
libraries/zo_scene/zo_scenefragmenttemplates.lua:428
--
self:Refresh(customShowDuration, customHideDuration)