ingame/mail/keyboard/mailinbox_keyboard.lua:37 -- MAIL_INBOX_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_SHOWING then
KEYBIND_STRIP:AddKeybindButtonGroup(self.selectionKeybindStripDescriptor)
if(self.inboxDirty) then
self:RefreshData()
end
elseif newState == SCENE_HIDING then
CURRENCY_INPUT:Hide()
elseif newState == SCENE_HIDDEN then
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.selectionKeybindStripDescriptor)
end
end)