- ingame/actionbar/actionbutton.lua:191 --
internalassert(setupSlotHandler, "update slot handlers")
- ingame/centerscreenannounce/centerscreenannounce.lua:1641 --
internalassert(false, string.format("CSA Bad Bar Params; barType: %d. Triggering Event: %d", barType or INVALID_VALUE, barParams:GetTriggeringEvent() or INVALID_VALUE))
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:172 --
internalassert(false, string.format("CSAH Bad Bar Params; barType: %d. Triggering Event: %d.", barType or INVALID_VALUE, barParams:GetTriggeringEvent() or INVALID_VALUE))
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:455 --
internalassert(false, string.format("No Rank Start XP %d %d %d %d %d %d", skillType, skillLineIndex, reason, rank, previousXP, currentXP))
- ingame/collections/collectibledatamanager.lua:1108 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1180 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1212 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1234 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1245 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1272 --
internalassert(false, errorString)
- ingame/collections/keyboard/collectibletile_keyboard.lua:292 --
internalassert(collectibleData ~= nil)
- ingame/collections/keyboard/collectionsbook.lua:418 --
internalassert(collectibleData, "CollectionsBook UpdateCollectible called with invalid id")
- ingame/compass/compass.lua:226 --
internalassert(pinTexture ~= nil)
- ingame/crafting/craftingresults_base.lua:309 --
internalassert(SMITHING_TYPE_TO_FAILED_EXTRACTION_SOUND[craftingType])
- ingame/crafting/craftingutils.lua:340 --
internalassert(GetNumSmithingTraitItems() == 34, "Update when a new craftable trait type is made")
- ingame/crafting/craftingutils.lua:397 --
internalassert(SMITHING_FILTER_TYPE_MAX_VALUE == 7, "Update for new smithing filters")
- ingame/crafting/craftingutils.lua:444 --
internalassert(SMITHING_FILTER_TO_ITEM_SLOT_TEXTURE[smithingFilter])
- ingame/crafting/smithingcreation_shared.lua:917 --
internalassert(false)
- ingame/giftinventory/giftinventoryview_shared.lua:47 --
internalassert(self.overlayGlowControl ~= nil)
- ingame/giftinventory/giftinventoryview_shared.lua:195 --
internalassert(MARKET_PURCHASE_RESULT_MAX_VALUE == 28, "Update gift claim dialog to handle new purchase result")
- ingame/giftinventory/gamepad/giftinventorycategory_gamepad.lua:173 --
internalassert(false)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:559 --
internalassert(guildBankedMoney ~= nil, string.format("Result [%s]. InteractType [%d]. GuildId [%d]. NumGuilds [%d]", resultText, interactType, guildEntry.guildId, GetNumGuilds()))
- ingame/housingeditor/furnitureclasses_shared.lua:532 --
internalassert(parent ~= nil or self:IsRoot(), "Non-root categories must have a parent category")
- ingame/housingeditor/furnituremanager_shared.lua:25 --
internalassert(BAG_MAX_VALUE == 17, "Update ZO_SharedFurnitureManager to handle new bag")
- ingame/housingeditor/furnituremanager_shared.lua:383 --
internalassert(false, string.format("Removing non-existant furniture from %s.", categoryTreeData:GetRootCategoryName()))
- ingame/inventory/inventoryslot.lua:1537 --
internalassert(ACTION_TYPE_MAX_VALUE == 11, "Update quickslot actions")
- ingame/inventory/sharedinventory.lua:839 --
internalassert(ITEM_TRAIT_INFORMATION_MAX_VALUE == 4)
- ingame/inventory/sharedinventory.lua:857 --
internalassert(ITEM_SELL_INFORMATION_MAX_VALUE == 4)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:100 --
internalassert(bag ~= nil)
- ingame/inventory/gamepad/inventoryutils_gamepad.lua:103 --
internalassert(category)
- ingame/inventory/gamepad/inventoryutils_gamepad.lua:121 --
internalassert(category)
- ingame/playerprogressbar/playerprogressbar.lua:596 --
internalassert(self.barType ~= nil, string.format("(%d) IncStart: %s\nLast Set Current:\n%s\nLast Hide:\n%s", GetGameTimeMilliseconds(), tostring(self.increaseStart), self.lastSetCurrentTraceback or "", self.lastHideTraceback or ""))
- ingame/playerprogressbar/playerprogressbar.lua:829 --
internalassert(false, string.format("(%d) IncStart: %s\nLast Set Current:\n%s\nLast Hide:\n%s", GetGameTimeMilliseconds(), tostring(self.increaseStart), self.lastSetCurrentTraceback or "", self.lastHideTraceback or ""))
- ingame/playertoplayer/playertoplayer.lua:141 --
internalassert(self.isLastRadialMenuGamepad ~= nil, "GetLastActiveRadialMenu() called without a previous active menu")
- ingame/playertoplayer/playertoplayer.lua:143 --
internalassert(self.gamepadMenu)
- ingame/playertoplayer/playertoplayer.lua:145 --
internalassert(self.keyboardMenu)
- ingame/quickslot/gamepad/gamepadquickslot.lua:93 --
internalassert(false)
- ingame/quickslot/gamepad/gamepadquickslot.lua:127 --
internalassert(false)
- ingame/quickslot/gamepad/gamepadquickslot.lua:228 --
internalassert(false)
- ingame/quickslot/gamepad/gamepadquickslot.lua:266 --
internalassert(false)
- ingame/quickslot/gamepad/gamepadquickslot.lua:349 --
internalassert(false)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:327 --
internalassert(traitData)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:217 --
internalassert(traitData)
- ingame/skills/actionbarassignmentmanager.lua:8 --
internalassert(HOTBAR_CATEGORY_MAX_VALUE == 9, "Update hotbars")
- ingame/skills/actionbarassignmentmanager.lua:19 --
internalassert(NUM_ASSIGNABLE_HOTBARS == 4, "Update hotbars")
- ingame/skills/actionbarassignmentmanager.lua:509 --
internalassert(false, "Invalid slot ID")
- ingame/skills/actionbarassignmentmanager.lua:808 --
internalassert(hotbar ~= nil, "invalid hotbar category")
- ingame/skills/actionbarassignmentmanager.lua:906 --
internalassert(oldCycleIndex ~= nil, "Current hotbar isn't defined in cycle")
- ingame/skills/actionbarassignmentmanager.lua:913 --
internalassert(newCycleIndex ~= oldCycleIndex, "no other hotbar found in cycle, cycling requires at least 2 hotbars")
- ingame/skills/actionbarassignmentmanager.lua:929 --
internalassert(false, "Invalid hotbar category")
- ingame/skills/sharedskills.lua:49 --
internalassert(false, message)
- ingame/skills/skillpointallocationmanager.lua:185 --
internalassert(not self.skillData:IsPurchased() or SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() == SKILL_POINT_ALLOCATION_MODE_FULL, "Attempting to sell skill when not in full allocation mode")
- ingame/skills/skillpointallocationmanager.lua:222 --
internalassert(self.skillData:GetCurrentRank() < self.skillProgressionKey or SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() == SKILL_POINT_ALLOCATION_MODE_FULL, "Attempting to decrease skill rank when not in full allocation mode")
- ingame/skills/skillpointallocationmanager.lua:237 --
internalassert(morphSlot ~= MORPH_SLOT_BASE, "Use Unmorph function to go to base")
- ingame/skills/skillpointallocationmanager.lua:240 --
internalassert(self.skillProgressionKey == MORPH_SLOT_BASE or SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() ~= SKILL_POINT_ALLOCATION_MODE_PURCHASE_ONLY, "Attempting to change skill morph when in purchase-only allocation mode")
- ingame/skills/skillpointallocationmanager.lua:255 --
internalassert(SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() ~= SKILL_POINT_ALLOCATION_MODE_PURCHASE_ONLY, "Attempting to unmorph skill when in purchase-only allocation mode")
- ingame/skills/skillpointallocationmanager.lua:271 --
internalassert(allocationMode ~= SKILL_POINT_ALLOCATION_MODE_PURCHASE_ONLY, "Attempting to clear skill in purchase-only allocation mode")
- ingame/skills/skillpointallocationmanager.lua:279 --
internalassert(lowestDecreaseRank == self.skillData:GetCurrentRank() or allocationMode == SKILL_POINT_ALLOCATION_MODE_FULL, "Attempting to decrease skill rank when not in full allocation mode")
- ingame/skills/skillpointallocationmanager.lua:688 --
internalassert(allValidChanges, "Has pending skill changes incompatible with current mode")
- ingame/skills/skillsandactionbarmanager.lua:32 --
internalassert(SKILL_POINT_ALLOCATION_MANAGER:HasValidChangesForMode(), "Skill point allocation manager has pending changes incompatible with current mode")
- ingame/skills/skillsandactionbarmanager.lua:92 --
internalassert(RESPEC_RESULT_MAX_VALUE == 30, "Update EXPECTED_RESPEC_FAILURES")
- ingame/skills/skillsandactionbarmanager.lua:101 --
internalassert(EXPECTED_RESPEC_FAILURES[result], string.format("Unexpected Respec Failure (%d)", result))
- ingame/skills/skillsdatamanager.lua:1166 --
internalassert(false, errorString)
- ingame/skills/skillsdatamanager.lua:1177 --
internalassert(false, errorString)
- ingame/skills/gamepad/gamepadassignableactionbar.lua:155 --
internalassert(false, "Button not found")
- ingame/skills/gamepad/gamepadassignableactionbar.lua:203 --
internalassert(skillData, "Needs skillData")
- ingame/skills/gamepad/gamepadassignableactionbar.lua:220 --
internalassert(self:SelectButton(actionSlotIndex))
- ingame/skills/gamepad/gamepadassignableactionbar.lua:222 --
internalassert(self:SelectFirstUltimateButton())
- ingame/skills/gamepad/gamepadassignableactionbar.lua:224 --
internalassert(self:SelectFirstNormalButton())
- ingame/skillsadvisor/skillsadvisor_manager.lua:131 --
internalassert(false, errorText)
- ingame/tradinghouse/tradinghousecategories_shared.lua:171 --
internalassert(categoryName and categoryName ~= "")
- ingame/tradinghouse/tradinghousecategories_shared.lua:270 --
internalassert(TRADING_HOUSE_CATEGORY_HEADER_MAX_VALUE == 8, "Update header data")
- ingame/tradinghouse/tradinghousecategories_shared.lua:337 --
internalassert(ZO_TRADING_HOUSE_CATEGORY_KEY_TO_PARAMS[key] == nil)
- ingame/tradinghouse/tradinghousecategories_shared.lua:405 --
internalassert(WEAPON_CONFIG_TYPE_MAX_VALUE == 11, "Update weapons in trading house")
- ingame/tradinghouse/tradinghousecategories_shared.lua:406 --
internalassert(WEAPONTYPE_MAX_VALUE == 15, "Update weapons in trading house")
- ingame/tradinghouse/tradinghousecategories_shared.lua:563 --
internalassert(ARMORTYPE_MAX_VALUE == 3, "Do you need to update the trading house?")
- ingame/tradinghouse/tradinghousecategories_shared.lua:803 --
internalassert(PROVISIONER_SPECIAL_INGREDIENT_TYPE_MAX_VALUE == 3, "Update trading house recipe categories")
- ingame/tradinghouse/tradinghousecategories_shared.lua:1030 --
internalassert(CRAFTING_TYPE_MAX_VALUE == 7, "Add new tradeskill to trading house")
- ingame/tradinghouse/tradinghousecategories_shared.lua:1255 --
internalassert(ITEMTYPES_FOR_TRADESKILL[tradeskillType], tradeskillName)
- ingame/tradinghouse/tradinghousecategories_shared.lua:1518 --
internalassert(GLYPH_TYPE_TO_FEATURE[glyphItemType])
- ingame/tradinghouse/tradinghousecategories_shared.lua:1737 --
internalassert(ITEMTYPE_MAX_VALUE == 69, "Do you need to update the trading house?")
- ingame/tradinghouse/tradinghousecategories_shared.lua:1738 --
internalassert(SPECIALIZED_ITEMTYPE_MAX_VALUE == 3100, "Do you need to update the trading house?")
- ingame/tradinghouse/tradinghousecategories_shared.lua:1739 --
internalassert(EQUIP_TYPE_MAX_VALUE == 15, "Do you need to update the trading house?")
- ingame/tradinghouse/tradinghousefeatures_shared.lua:93 --
internalassert(self.displayName)
- ingame/tradinghouse/tradinghousefeatures_shared.lua:345 --
internalassert(ITEM_TRAIT_TYPE_MAX_VALUE == 33, "Update when any new trait type is made")
- ingame/tradinghouse/tradinghouse_shared.lua:300 --
internalassert(maxExactTerms >= numExactTerms, "Too many filter arguments")
- ingame/tradinghouse/keyboard/tradinghousecategories_keyboard.lua:56 --
internalassert(ZO_TRADING_HOUSE_HEADER_ICONS[header], string.format("missing icon for header(%d)", header))
- internalingame/gifting/gamepad/confirmsendgift_gamepad.lua:225 --
internalassert(giftId == data.giftId)
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:176 --
internalassert(giftId == data.giftId)
- internalingame/market/market_manager.lua:120 --
internalassert(MARKET_PURCHASE_RESULT_MAX_VALUE == 28, "Update market error flow to handle new purchase result")
- internalingame/market/gamepad/marketdialogs_gamepad.lua:647 --
internalassert(wasGift == self.isGift)
- libraries/globals/localization.lua:64 --
internalassert(formatter ~= ZO_CACHED_STR_FORMAT_NO_FORMATTER)
- libraries/utility/zo_tableutils.lua:95 --
internalassert(false, string.format("%s is not a valid sort key for this data. value1 = %s. value2 = %s.", sortKey or "[nil key]", value1Text, value2Text))
- libraries/utility/zo_tableutils.lua:322 --
internalassert(false, "Comparing tables with cycles.")
- libraries/utility/zo_tableutils.lua:329 --
internalassert(false, "Max table limit reached")
- libraries/zo_keybindstrip/zo_keybindstrip.lua:344 --
internalassert(false, assertMessage)
- libraries/zo_parametricgridlist/zo_abstractgridscrolllist.lua:33 --
internalassert(self.nextOperationId == 1, "You have to call this function before adding templates or they won't get the indent amount")
- libraries/zo_parametricgridlist/zo_abstractgridscrolllist.lua:147 --
internalassert(dataIndex ~= nil)
- libraries/zo_scene/zo_scenefragment.lua:42 --
internalassert(false, string.format(assertString, oldCurrentScene:GetName(), oldCurrentScene:GetState()))
- libraries/zo_scene/zo_scenemanager_leader.lua:10 --
internalassert(_G[reasonName] == nil)
- pregame/charactercreate/zo_charactercreate_shared.lua:175 --
internalassert(false, "A collectible must be added to this entitlement restricted class/race def.")