- ingame/map/worldmap.lua:4386 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.GAMEPAD_CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:4388 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:5395 --
ZO_WorldMap:SetAnchor(g_modeData.point, nil, g_modeData.relPoint, g_modeData.x, g_modeData.y)
- ingame/map/worldmap.lua:5398 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.GAMEPAD_CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:5400 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())