- ingame/actionbar/actionbutton.lua:192 --
internalassert(setupSlotHandler, "update slot handlers")
- ingame/centerscreenannounce/centerscreenannounce.lua:1634 --
internalassert(false, string.format("CSA Bad Bar Params; barType: %d. Triggering Event: %d", barType or INVALID_VALUE, barParams:GetTriggeringEvent() or INVALID_VALUE))
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:172 --
internalassert(false, string.format("CSAH Bad Bar Params; barType: %d. Triggering Event: %d.", barType or INVALID_VALUE, barParams:GetTriggeringEvent() or INVALID_VALUE))
- ingame/centerscreenannounce/centerscreenannouncehandlers.lua:455 --
internalassert(false, string.format("No Rank Start XP %d %d %d %d %d %d", skillType, skillLineIndex, reason, rank, previousXP, currentXP))
- ingame/collections/collectibledatamanager.lua:1114 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1140 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1162 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1173 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1211 --
internalassert(false, errorString)
- ingame/collections/collectibledatamanager.lua:1242 --
internalassert(false, errorString)
- ingame/collections/keyboard/collectibletile_keyboard.lua:293 --
internalassert(collectibleData ~= nil)
- ingame/collections/keyboard/collectionsbook.lua:427 --
internalassert(collectibleData, "CollectionsBook UpdateCollectible called with invalid id")
- ingame/crafting/craftingresults_base.lua:308 --
internalassert(SMITHING_TYPE_TO_FAILED_EXTRACTION_SOUND[craftingType])
- ingame/crafting/craftingutils.lua:340 --
internalassert(GetNumSmithingTraitItems() == 34, "Update when a new craftable trait type is made")
- ingame/crafting/craftingutils.lua:397 --
internalassert(SMITHING_FILTER_TYPE_MAX_VALUE == 7, "Update for new smithing filters")
- ingame/crafting/craftingutils.lua:444 --
internalassert(SMITHING_FILTER_TO_ITEM_SLOT_TEXTURE[smithingFilter])
- ingame/crafting/smithingcreation_shared.lua:916 --
internalassert(false)
- ingame/giftinventory/giftinventoryview_shared.lua:47 --
internalassert(self.overlayGlowControl ~= nil)
- ingame/giftinventory/gamepad/giftinventorycategory_gamepad.lua:173 --
internalassert(false)
- ingame/inventory/inventoryslot.lua:1522 --
internalassert(ACTION_TYPE_MAX_VALUE == 11, "Update quickslot actions")
- ingame/inventory/sharedinventory.lua:790 --
internalassert(ITEM_TRAIT_INFORMATION_MAX_VALUE == 4)
- ingame/inventory/sharedinventory.lua:808 --
internalassert(ITEM_SELL_INFORMATION_MAX_VALUE == 4)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:100 --
internalassert(bag ~= nil)
- ingame/inventory/gamepad/inventoryutils_gamepad.lua:103 --
internalassert(category)
- ingame/inventory/gamepad/inventoryutils_gamepad.lua:121 --
internalassert(category)
- ingame/playerprogressbar/playerprogressbar.lua:596 --
internalassert(self.barType ~= nil, string.format("(%d) IncStart: %s\nLast Set Current:\n%s\nLast Hide:\n%s", GetGameTimeMilliseconds(), tostring(self.increaseStart), self.lastSetCurrentTraceback or "", self.lastHideTraceback or ""))
- ingame/playerprogressbar/playerprogressbar.lua:829 --
internalassert(false, string.format("(%d) IncStart: %s\nLast Set Current:\n%s\nLast Hide:\n%s", GetGameTimeMilliseconds(), tostring(self.increaseStart), self.lastSetCurrentTraceback or "", self.lastHideTraceback or ""))
- ingame/playertoplayer/playertoplayer.lua:140 --
internalassert(self.isLastRadialMenuGamepad ~= nil, "GetLastActiveRadialMenu() called without a previous active menu")
- ingame/playertoplayer/playertoplayer.lua:142 --
internalassert(self.gamepadMenu)
- ingame/playertoplayer/playertoplayer.lua:144 --
internalassert(self.keyboardMenu)
- ingame/quickslot/gamepad/gamepadquickslot.lua:93 --
internalassert(false)
- ingame/quickslot/gamepad/gamepadquickslot.lua:127 --
internalassert(false)
- ingame/quickslot/gamepad/gamepadquickslot.lua:228 --
internalassert(false)
- ingame/quickslot/gamepad/gamepadquickslot.lua:266 --
internalassert(false)
- ingame/quickslot/gamepad/gamepadquickslot.lua:349 --
internalassert(false)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:327 --
internalassert(traitData)
- ingame/retrait/keyboard/zo_retraitstation_retrait_keyboard.lua:217 --
internalassert(traitData)
- ingame/skills/actionbarassignmentmanager.lua:8 --
internalassert(HOTBAR_CATEGORY_MAX_VALUE == 9, "Update hotbars")
- ingame/skills/actionbarassignmentmanager.lua:19 --
internalassert(NUM_ASSIGNABLE_HOTBARS == 4, "Update hotbars")
- ingame/skills/actionbarassignmentmanager.lua:504 --
internalassert(false, "Invalid slot ID")
- ingame/skills/actionbarassignmentmanager.lua:802 --
internalassert(hotbar ~= nil, "invalid hotbar category")
- ingame/skills/actionbarassignmentmanager.lua:900 --
internalassert(oldCycleIndex ~= nil, "Current hotbar isn't defined in cycle")
- ingame/skills/actionbarassignmentmanager.lua:907 --
internalassert(newCycleIndex ~= oldCycleIndex, "no other hotbar found in cycle, cycling requires at least 2 hotbars")
- ingame/skills/actionbarassignmentmanager.lua:923 --
internalassert(false, "Invalid hotbar category")
- ingame/skills/sharedskills.lua:49 --
internalassert(false, message)
- ingame/skills/skillpointallocationmanager.lua:185 --
internalassert(not self.skillData:IsPurchased() or SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() == SKILL_POINT_ALLOCATION_MODE_FULL, "Attempting to sell skill when not in full allocation mode")
- ingame/skills/skillpointallocationmanager.lua:222 --
internalassert(self.skillData:GetCurrentRank() < self.skillProgressionKey or SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() == SKILL_POINT_ALLOCATION_MODE_FULL, "Attempting to decrease skill rank when not in full allocation mode")
- ingame/skills/skillpointallocationmanager.lua:237 --
internalassert(morphSlot ~= MORPH_SLOT_BASE, "Use Unmorph function to go to base")
- ingame/skills/skillpointallocationmanager.lua:240 --
internalassert(self.skillProgressionKey == MORPH_SLOT_BASE or SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() ~= SKILL_POINT_ALLOCATION_MODE_PURCHASE_ONLY, "Attempting to change skill morph when in purchase-only allocation mode")
- ingame/skills/skillpointallocationmanager.lua:255 --
internalassert(SKILLS_AND_ACTION_BAR_MANAGER:GetSkillPointAllocationMode() ~= SKILL_POINT_ALLOCATION_MODE_PURCHASE_ONLY, "Attempting to unmorph skill when in purchase-only allocation mode")
- ingame/skills/skillpointallocationmanager.lua:271 --
internalassert(allocationMode ~= SKILL_POINT_ALLOCATION_MODE_PURCHASE_ONLY, "Attempting to clear skill in purchase-only allocation mode")
- ingame/skills/skillpointallocationmanager.lua:279 --
internalassert(lowestDecreaseRank == self.skillData:GetCurrentRank() or allocationMode == SKILL_POINT_ALLOCATION_MODE_FULL, "Attempting to decrease skill rank when not in full allocation mode")
- ingame/skills/skillpointallocationmanager.lua:688 --
internalassert(allValidChanges, "Has pending skill changes incompatible with current mode")
- ingame/skills/skillsandactionbarmanager.lua:32 --
internalassert(SKILL_POINT_ALLOCATION_MANAGER:HasValidChangesForMode(), "Skill point allocation manager has pending changes incompatible with current mode")
- ingame/skills/skillsandactionbarmanager.lua:92 --
internalassert(RESPEC_RESULT_MAX_VALUE == 30, "Update EXPECTED_RESPEC_FAILURES")
- ingame/skills/skillsandactionbarmanager.lua:101 --
internalassert(EXPECTED_RESPEC_FAILURES[result], string.format("Unexpected Respec Failure (%d)", result))
- ingame/skills/skillsdatamanager.lua:1166 --
internalassert(false, errorString)
- ingame/skills/skillsdatamanager.lua:1177 --
internalassert(false, errorString)
- ingame/skills/gamepad/gamepadassignableactionbar.lua:155 --
internalassert(false, "Button not found")
- ingame/skills/gamepad/gamepadassignableactionbar.lua:203 --
internalassert(skillData, "Needs skillData")
- ingame/skills/gamepad/gamepadassignableactionbar.lua:220 --
internalassert(self:SelectButton(actionSlotIndex))
- ingame/skills/gamepad/gamepadassignableactionbar.lua:222 --
internalassert(self:SelectFirstUltimateButton())
- ingame/skills/gamepad/gamepadassignableactionbar.lua:224 --
internalassert(self:SelectFirstNormalButton())
- ingame/skillsadvisor/skillsadvisor_manager.lua:131 --
internalassert(false, errorText)
- ingame/tradinghouse/tradinghousefilter_shared.lua:327 --
internalassert(GetNumSmithingTraitItems() == 34, "Update when any new trait type is made")
- internalingame/gifting/gamepad/confirmsendgift_gamepad.lua:225 --
internalassert(giftId == data.giftId)
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:177 --
internalassert(giftId == data.giftId)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:640 --
internalassert(wasGift == self.isGift)
- libraries/globals/localization.lua:64 --
internalassert(formatter ~= ZO_CACHED_STR_FORMAT_NO_FORMATTER)
- libraries/utility/zo_tableutils.lua:95 --
internalassert(false, string.format("%s is not a valid sort key for this data. value1 = %s. value2 = %s.", sortKey or "[nil key]", value1Text, value2Text))
- libraries/utility/zo_tableutils.lua:322 --
internalassert(false, "Comparing tables with cycles.")
- libraries/utility/zo_tableutils.lua:329 --
internalassert(false, "Max table limit reached")
- libraries/zo_keybindstrip/zo_keybindstrip.lua:344 --
internalassert(false, assertMessage)
- libraries/zo_parametricgridlist/zo_abstractgridscrolllist.lua:132 --
internalassert(dataIndex ~= nil)
- libraries/zo_scene/zo_scenemanager_leader.lua:30 --
internalassert(_G[reasonName] == nil)
- pregame/charactercreate/zo_charactercreate_shared.lua:175 --
internalassert(false, "A collectible must be added to this entitlement restricted class/race def.")