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----
-- ZO_MarketAnnouncementMarketProductTile_Keyboard
----
-- Primary logic class must be subclassed after the platform class so that platform specific functions will have priority over the logic class functionality
ZO_MarketAnnouncementMarketProductTile_Keyboard = ZO_Object . MultiSubclass ( ZO_ActionTile_Keyboard , ZO_MarketAnnouncementMarketProductTile )
end
-- Begin ZO_MarketAnnouncementMarketProductTile Overrides --
end
if initializingMarketProduct then
self . control . object : SetActionCallback ( function ( ) ZO_KEYBOARD_MARKET_ANNOUNCEMENT : OnMarketAnnouncementViewCrownStoreKeybind ( ) end )
self . mouseInputGroup : Add ( self . marketProduct . description . scrollUpButton , ZO_MOUSE_INPUT_GROUP_MOUSE_OVER )
self . mouseInputGroup : Add ( self . marketProduct . description . scrollDownButton , ZO_MOUSE_INPUT_GROUP_MOUSE_OVER )
end
end
end
-- End ZO_MarketAnnouncementMarketProductTile Overrides --
-- Begin ZO_ActionTile_Keyboard Overrides --
-- Function called on OnUpdate will force the button to remain highlighted if whole tile is highlighted
end
end
end
end
end
end
end
do
local g_fadeInAnimationProvider = ZO_ReversibleAnimationProvider : New ( "ZO_KeyboardMarketProductFadeInAnimation" )
local isPromo = false
end
self . numBundledProductsLabel : SetHidden ( ( isMousedOver and isPromo ) or self . numBundledProductsLabel : IsHidden ( ) )
if not isMousedOver or not isPromo then
else
end
end
end
-- End ZO_ActionTile_Keyboard Overrides --
end
end
-----
-- Global XML Functions
-----
end |