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-- Returns an array of all versions of this screen
local PROVISIONER_SCENE_NAMES = { }
end
-- Returns the currently visible alchemy screen, or nil if none are visible
return sceneName
end
end
return nil
end
-- Checks whether any version of the provisioner scene (mouse+keyboard or gamepad) is showing
end
-- ZO_SharedProvisioner class
return provisioner
end
end
end )
self . control : RegisterForEvent ( EVENT_END_CRAFTING_STATION_INTERACT , function ( eventCode , craftingType )
end
end )
end
end
end
end
end )
end
end )
{
end ,
interactTypes = { INTERACTION_CRAFT } ,
}
end
end
end
-- meant to be overriden
return false
end
-- meant to be overriden
end
-- meant to be overriden
end
-- meant to be overriden
end
return false
end
end
return true
end
if qualityReq == 0 then
return true
else
--Only exclusively provisioning system recipes have a quality requirement
end
end
function ZO_SharedProvisioner : DoesRecipePassFilter ( specialIngredientType , checkNumCreatable , numCreatable , checkSkills , tradeskillsLevelReqs , qualityReq , craftingInteractionType , requiredCraftingStationType )
if craftingInteractionType ~= requiredCraftingStationType then
return false
end
return false
end
if checkNumCreatable then
if numCreatable == 0 then
return false
end
end
if checkSkills then
if not self : PassesTradeskillLevelReqs ( tradeskillsLevelReqs ) or not self : PassesQualityLevelReq ( qualityReq ) then
return false
end
end
return true
end
SYSTEMS : GetObject ( "itemPreview" ) : PreviewProvisionerItemAsFurniture ( recipeData . recipeListIndex , recipeData . recipeIndex )
end
end
end
if recipeData then
return recipeData . specialIngredientType == PROVISIONER_SPECIAL_INGREDIENT_TYPE_FURNISHING
end
return false
end
return SCENE_MANAGER : IsShowing ( "provisioner" ) or SCENE_MANAGER : IsShowing ( "gamepad_provisioner_root" )
end |