- ingame/map/worldmap.lua:3398 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3578 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3975 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:4058 --
IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:4058 --
IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:4143 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4800 --
IsNormalizedPointInsideMapBounds(NX, NY)
- ingame/map/worldmap.lua:5509 --
IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:5651 --
IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/worldmap.lua:5673 --
IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/worldmap.lua:5710 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5773 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5788 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:6057 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:6907 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:6995 --
IsNormalizedPointInsideMapBounds(x, y)