ingame/championperks/championperks.lua:180 -- GAMEPAD_CHAMPION_PERKS_SCENE:RegisterCallback("StateChange", function(oldState, newState)
SharedStateChangeCallback(oldState, newState)
if newState == SCENE_SHOWING then
self:PerformDeferredInitializationGamepad()
self:ApplyGamepadStyle()
self:RefreshApplicableInputTypeKeybinds()
DIRECTIONAL_INPUT:Activate(self, control)
elseif newState == SCENE_HIDDEN then
DIRECTIONAL_INPUT:Deactivate(self)
self:SetSelectedConstellation(nil)
self.gamepadChosenConstellationRightTooltip:ClearLines()
end
end)