ingame/crowncrates/crowncratestatemachine.lua:339 -- states.UI_PRIMARY_DEAL:RegisterCallback("OnActivated", function()
local success, worldX, worldY, worldZ = GetCrownCrateNPCBoneWorldPosition(GetCrownCrateNPCCardThrowingBoneName())
if success then
local localX, localY, localZ = self.manager:GetCameraLocalPositionFromWorldPosition(worldX, worldY, worldZ)
self.packOpening:StartPrimaryDealAnimation(localX, localY, localZ)
end
PlaySound(SOUNDS.CROWN_CRATES_DEAL_PRIMARY)
end)