- ingame/map/worldmap.lua:3294 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3468 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3869 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:3952 --
IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:3952 --
IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:4020 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4677 --
IsNormalizedPointInsideMapBounds(NX, NY)
- ingame/map/worldmap.lua:5377 --
IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:5495 --
IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/worldmap.lua:5517 --
IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/worldmap.lua:5554 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5617 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5632 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5872 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:6699 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:6785 --
IsNormalizedPointInsideMapBounds(x, y)