1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 |
end
self . bookListIndex = 1
end
end
self . keybindStripDescriptor =
{
alignment = KEYBIND_STRIP_ALIGN_LEFT ,
-- Back
-- Read book
{
if selectedData and selectedData . bookIndex then
else
ZO_AlertNoSuppression ( UI_ALERT_CATEGORY_ALERT , nil , zo_strformat ( SI_LORE_LIBRARY_UNKNOWN_BOOK , selectedData . text ) )
end
end
end ,
end ,
} ,
}
-- Jump to next section.
end
list : AddDataTemplate ( "ZO_GamepadSubMenuEntryTemplate" , ZO_SharedGamepadEntry_OnSetup , ZO_GamepadMenuEntryTemplateParametricListFunction )
list : AddDataTemplateWithHeader ( "ZO_GamepadSubMenuEntryTemplate" , ZO_SharedGamepadEntry_OnSetup , ZO_GamepadMenuEntryTemplateParametricListFunction , nil , "ZO_GamepadMenuEntryHeaderTemplate" )
end
local bookListIndex = libraryData . bookListIndex or 1
local categoryIndex = libraryData . categoryIndex
local collectionIndex = libraryData . collectionIndex
if ( self . bookListIndex ~= bookListIndex ) or ( self . categoryIndex ~= categoryIndex ) or ( self . collectionIndex ~= collectionIndex ) then
self . dirty = true
end
self . libraryData = libraryData
self . bookListIndex = bookListIndex
self . categoryIndex = categoryIndex
self . collectionIndex = collectionIndex
end
end
end
self . dirty = false
-- Get the list of books we need to show.
local categoryIndex = self . categoryIndex
local collectionIndex = self . collectionIndex
local collectionName , description , numKnownBooks , totalBooks , hidden = GetLoreCollectionInfo ( categoryIndex , collectionIndex )
local books = { }
local knownBooks = 0
for bookIndex = 1 , totalBooks do
if known then
knownBooks = knownBooks + 1
end
end
-- Add the books to the list.
entryData . bookIndex = bookData . bookIndex
entryData . bookListIndex = i
else
end
end
-- Update the collection count label.
self . headerData . data1Text = zo_strformat ( SI_GAMEPAD_LORE_LIBRARY_TOTAL_COLLECTED , knownBooks , totalBooks )
-- Update the key bindings.
-- Update the header.
end
self . libraryData . bookListIndex = selectedData . bookListIndex
end
end |