- ingame/map/worldmap.lua:4149 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.GAMEPAD_CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:4151 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:5102 --
ZO_WorldMap:SetAnchor(g_modeData.point, nil, g_modeData.relPoint, g_modeData.x, g_modeData.y)
- ingame/map/worldmap.lua:5105 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.GAMEPAD_CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:5107 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())