- common/gamepad/gamepadquadrants.lua:12 --
arrow:SetAnchor(anchorSide, nil, anchorSide, 0, offset)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:204 --
arrow:SetAnchor(LEFT, bar, LEFT, offsetX, OFFSET_Y)
- ingame/unitattributevisualizer/modules/arrowregeneration.lua:226 --
arrow:SetAnchor(RIGHT, bar, RIGHT, -offsetX, OFFSET_Y)
- libraries/zo_sortheadergroup/zo_sortheadergroup.lua:57 --
arrow:SetAnchor(LEFT, header, LEFT, textWidth + SORT_ARROW_OFFSET_X, 0)
- libraries/zo_sortheadergroup/zo_sortheadergroup.lua:60 --
arrow:SetAnchor(LEFT, header, RIGHT, SORT_ARROW_OFFSET_X, 0)
- libraries/zo_sortheadergroup/zo_sortheadergroup.lua:63 --
arrow:SetAnchor(LEFT, header, CENTER, textWidth * 0.5 + SORT_ARROW_OFFSET_X, 0)
- libraries/zo_sortheadergroup/zo_sortheadergroup.lua:102 --
arrow:SetAnchor(LEFT, header:GetNamedChild("Icon"), RIGHT, header.arrowOffset)