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--Constants
ZO_SCALABLE_BACKGROUND_WIDTH = 512
ZO_SCALABLE_BACKGROUND_HEIGHT = 128
ZO_SCALABLE_BACKGROUND_GRUNGE_CAP_HEIGHT = 45
ZO_SCALABLE_BACKGROUND_CENTER_TEXTURE_TOP_COORD = ZO_SCALABLE_BACKGROUND_GRUNGE_CAP_HEIGHT / ZO_SCALABLE_BACKGROUND_HEIGHT
ZO_SCALABLE_BACKGROUND_CENTER_TEXTURE_BOTTOM_COORD = ( ZO_SCALABLE_BACKGROUND_HEIGHT - ZO_SCALABLE_BACKGROUND_GRUNGE_CAP_HEIGHT ) / ZO_SCALABLE_BACKGROUND_HEIGHT
ZO_SCENE_MENU_HEIGHT = 45
local DEFAULT_EDIT_BOX_DISABLED_COLOR = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_TEXT_COLORS , INTERFACE_TEXT_COLOR_DISABLED ) )
end
function ZO_SelectionHighlight_Highlight ( highlight , control , leftOffset , topOffset , rightOffset , bottomOffset )
then
if ( leftOffset == nil )
then
else
end
end
end
local animData =
{
sparkle = sparkle ,
}
end
icon . animData = animData
end
slotControl : SetMouseOverTexture ( nil ) -- Disable mouseover texture, we don't want to show it during motion animation
end
end
end
if ( itemCount ) then
if itemCount == 0 then
else
end
else
end
if selected then
if template . glow then
end
else
if template . glow then
end
end
end
do
obj . buttons = { }
obj . editControls = { }
obj . booleans = { }
return obj
end
end
end
self . buttons = { }
end
self . matchingString = string
end
end
for i = 1 , # self . buttons do
end
end
if ( # self . buttons > 0 ) then
return
end
end
for i = 1 , # self . editControls do
if ( self . matchingString ) then
if ( self . matchingString ~= editText ) then
return
end
else
if ( editText == "" ) then
return
end
end
end
end
end
end
do
local KEYBOARD_STYLES = {
loadingIconTemplate = "ZO_LoadingIcon_Keyboard_Template" ,
}
local GAMEPAD_STYLES = {
loadingIconTemplate = "ZO_LoadingIcon_Gamepad_Template" ,
}
if not self . createdIcon then
end
self . createdIcon = true
end
if not self . animation then
self . animation = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "LoadIconAnimation" , GetControl ( self , "Icon" ) )
end
if ( not self . label ) then
end
end
if self . animation then
end
end
if ( self . animation ) then
end
end
if ( textControl ) then
else
end
end
if ( not self . label ) then
end
end
self . labelTemplate = labelTemplate or "ZO_LoadingText"
self . createdIcon = false
end
end
do
end
end
self . helpMessage = helpMessage
self . side = side
end
end
do
self : StartCooldown ( remainingTimeMs , remainingTimeMs , CD_TYPE_RADIAL , CD_TIME_TYPE_TIME_UNTIL , NO_LEADING_EDGE )
self . endTimeS = nowS + ( remainingTimeMs / 1000 )
self . lastUpdateS = nowS
if ( self . numWarningSounds > 0 ) then
local timeS = timeMS / 1000
if ( timeS < self . endTimeS and timeS >= self . endTimeS - self . numWarningSounds ) then
if ( lastUpdateSecPart ~= nowSecPart ) then
if ( not self . pulseTimeline ) then
self . pulseTimeline = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "ZO_RadialCountdownTimerPulse" , self )
end
end
end
self . lastUpdateS = timeS
end )
end
end
self . lastUpdateS = nil
self . endTimeS = nil
end
self . numWarningSounds = numWarningSounds
end
self . numWarningSounds = 0
end
end
return interpolator
end
self . minScale = minScale
self . maxScale = maxScale
self . controlsToTarget = { }
end
end
end
end
end
end
end
else
end
end
end
end
local textureCoordLeft = ( ZO_SCALABLE_BACKGROUND_WIDTH - width ) / ZO_SCALABLE_BACKGROUND_WIDTH
background . top : SetTextureCoords ( textureCoordLeft , 1 , 0 , ZO_SCALABLE_BACKGROUND_CENTER_TEXTURE_TOP_COORD )
background . bottom : SetTextureCoords ( textureCoordLeft , 1 , ZO_SCALABLE_BACKGROUND_CENTER_TEXTURE_BOTTOM_COORD , 1 )
background . center : SetTextureCoords ( textureCoordLeft , 1 , ZO_SCALABLE_BACKGROUND_CENTER_TEXTURE_TOP_COORD , ZO_SCALABLE_BACKGROUND_CENTER_TEXTURE_BOTTOM_COORD )
end |