1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 |
--Particle Value Generator
return obj
end
end
--For multi-value generators you can generate all of them together here
end
--Return one or more values
end
--Uniform Random Generator
end
end
end
end
end
--Random Choice Generator
end
self . choices = { }
self . weights = { }
self . totalWeights = 0
self . totalWeights = self . totalWeights + weight
end
end
end
local currentWeightTotal = 0
local choiceIndex = 0
local numChoices = # self . choices
while currentWeightTotal < self . randomValue and choiceIndex < numChoices do
choiceIndex = choiceIndex + 1
currentWeightTotal = currentWeightTotal + self . weights [ choiceIndex ]
end
local choice = self . choices [ choiceIndex ]
return choice [ i ]
else
return choice
end
end |