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--Trade Manager Prototype
--This is the public interface to the trading system
--
--Trade Manager functions
--
return manager
end
self . target = nil
self . state = TRADE_STATE_IDLE
end
end
--can't invite someone if you're trading
if ( self . state == TRADE_STATE_TRADING ) then
return
end
if success then
end
end
ZO_ConsoleAttemptInteractOrError ( TradeInviteCallback , displayName , ZO_PLAYER_CONSOLE_INFO_REQUEST_DONT_BLOCK , ZO_CONSOLE_CAN_COMMUNICATE_ERROR_ALERT , ZO_ID_REQUEST_TYPE_DISPLAY_NAME , displayName )
else
return
end
end
end
end
end
--status functions
return self . state == TRADE_STATE_TRADING
end
return self . state == TRADE_STATE_INVITE_WAITING
end
return self . state == TRADE_STATE_INVITE_CONSIDERING
end
return self . state == TRADE_STATE_IDLE
end
local bagId , slotIndex = itemData . bagId , itemData . slotIndex
return false
end
if IsItemBoPAndTradeable ( bagId , slotIndex ) and not IsDisplayNameInItemBoPAccountTable ( bagId , slotIndex , self . partnerUndecoratedDisplayName ) then
return false
end
return true
end
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