1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 |
return obj
end
self . updateParticles = { }
end
end
end
end
if particle == searchParticle then
break
end
end
end
return obj
end
self . particleId = particleId
end
if self . particleId then
end
end
if self . particleId then
end
end
end
if self . particleId then
end
end
local worldX , worldY , worldZ = control : Convert3DLocalPositionToWorldPosition ( localX , localY , localZ )
end
end
if self . particleId then
end
end
function ZO_Particle : SetWorldOrientationFromLocal ( control , localPitchRadians , localYawRadians , localRollRadians )
local worldPitchRadians , worldYawRadians , worldRollRadians = control : Convert3DLocalPositionToWorldPosition ( localPitchRadians , localYawRadians , localRollRadians )
end
local worldPitchRadians , worldYawRadians , worldRollRadians = control : Convert3DLocalOrientationToWorldOrientation ( 0 , 0 , 0 )
end
if self . followControl then
end
end
if self . followControl then
self . followControl = nil
end
end
end
if self . followControl then
end
end
if self . particleId then
end
end
if self . particleId then
self . particleId = nil
end
end |