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-- If you disable a category in MainMenu.lua you should also disable it in PlayerMenu.lua
local CATEGORY_LAYOUT_INFO =
{
[ MENU_CATEGORY_MARKET ] =
{
binding = "TOGGLE_MARKET" ,
categoryName = SI_MAIN_MENU_MARKET ,
descriptor = MENU_CATEGORY_MARKET ,
normal = "EsoUI/Art/MainMenu/menuBar_market_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_market_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_market_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_market_over.dds" ,
--override the sizes set by AddCategories because these icons are twice as big as the others
overrideNormalSize = 102 ,
overrideDownSize = 128 ,
button . animationTexture = animationTexture
button . timeline = ANIMATION_MANAGER : CreateTimelineFromVirtual ( "ZO_CrownStoreShineAnimation" , animationTexture )
end )
end ,
end ,
end ,
end ,
end ,
} ,
[ MENU_CATEGORY_CROWN_CRATES ] =
{
binding = "TOGGLE_CROWN_CRATES" ,
categoryName = SI_MAIN_MENU_CROWN_CRATES ,
scene = "crownCrateKeyboard" ,
previousButtonExtraPadding = 10 ,
barPadding = 20 ,
hideCategoryBar = true ,
descriptor = MENU_CATEGORY_CROWN_CRATES ,
normal = "EsoUI/Art/MainMenu/menuBar_crownCrates_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_crownCrates_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_crownCrates_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_crownCrates_over.dds" ,
--override the sizes set by AddCategories because these icons are twice as big as the others
overrideNormalSize = 102 ,
overrideDownSize = 128 ,
disableWhenDead = true ,
disableWhenReviving = true ,
disableWhenSwimming = true ,
disableWhenWerewolf = true ,
return { ZO_KEYBOARD_NEW_ICON }
end
end ,
--An unusual case, we don't want to blow away this option if you're already in the scene when it's disabled
--Crown crates will properly refresh again when it closes its scene
end ,
} ,
[ MENU_CATEGORY_INVENTORY ] =
{
binding = "TOGGLE_INVENTORY" ,
categoryName = SI_MAIN_MENU_INVENTORY ,
descriptor = MENU_CATEGORY_INVENTORY ,
normal = "EsoUI/Art/MainMenu/menuBar_inventory_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_inventory_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_inventory_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_inventory_over.dds" ,
if SHARED_INVENTORY then
return { ZO_KEYBOARD_NEW_ICON }
end
end
end ,
} ,
[ MENU_CATEGORY_CHARACTER ] =
{
binding = "TOGGLE_CHARACTER" ,
categoryName = SI_MAIN_MENU_CHARACTER ,
descriptor = MENU_CATEGORY_CHARACTER ,
normal = "EsoUI/Art/MainMenu/menuBar_character_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_character_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_character_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_character_over.dds" ,
} ,
[ MENU_CATEGORY_SKILLS ] =
{
binding = "TOGGLE_SKILLS" ,
categoryName = SI_MAIN_MENU_SKILLS ,
descriptor = MENU_CATEGORY_SKILLS ,
normal = "EsoUI/Art/MainMenu/menuBar_skills_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_skills_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_skills_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_skills_over.dds" ,
return { ZO_KEYBOARD_NEW_ICON }
end
end ,
} ,
[ MENU_CATEGORY_CHAMPION ] =
{
binding = "TOGGLE_CHAMPION" ,
categoryName = SI_MAIN_MENU_CHAMPION ,
descriptor = MENU_CATEGORY_CHAMPION ,
normal = "EsoUI/Art/MainMenu/menuBar_champion_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_champion_down.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_champion_over.dds" ,
if CHAMPION_PERKS then
end
end
end
end ,
hideCategoryBar = true ,
end ,
} ,
[ MENU_CATEGORY_JOURNAL ] =
{
binding = "TOGGLE_JOURNAL" ,
categoryName = SI_MAIN_MENU_JOURNAL ,
descriptor = MENU_CATEGORY_JOURNAL ,
normal = "EsoUI/Art/MainMenu/menuBar_journal_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_journal_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_journal_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_journal_over.dds" ,
} ,
[ MENU_CATEGORY_COLLECTIONS ] =
{
binding = "TOGGLE_COLLECTIONS_BOOK" ,
categoryName = SI_MAIN_MENU_COLLECTIONS ,
descriptor = MENU_CATEGORY_COLLECTIONS ,
normal = "EsoUI/Art/MainMenu/menuBar_collections_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_collections_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_collections_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_collections_over.dds" ,
return { ZO_KEYBOARD_NEW_ICON }
end
end ,
} ,
[ MENU_CATEGORY_MAP ] =
{
binding = "TOGGLE_MAP" ,
categoryName = SI_MAIN_MENU_MAP ,
descriptor = MENU_CATEGORY_MAP ,
normal = "EsoUI/Art/MainMenu/menuBar_map_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_map_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_map_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_map_over.dds" ,
} ,
[ MENU_CATEGORY_GROUP ] =
{
binding = "TOGGLE_GROUP" ,
categoryName = SI_MAIN_MENU_GROUP ,
descriptor = MENU_CATEGORY_GROUP ,
normal = "EsoUI/Art/MainMenu/menuBar_group_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_group_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_group_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_group_over.dds" ,
} ,
[ MENU_CATEGORY_CONTACTS ] =
{
binding = "TOGGLE_CONTACTS" ,
categoryName = SI_MAIN_MENU_CONTACTS ,
descriptor = MENU_CATEGORY_CONTACTS ,
normal = "EsoUI/Art/MainMenu/menuBar_social_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_social_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_social_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_social_over.dds" ,
} ,
[ MENU_CATEGORY_GUILDS ] =
{
binding = "TOGGLE_GUILDS" ,
categoryName = SI_MAIN_MENU_GUILDS ,
descriptor = MENU_CATEGORY_GUILDS ,
normal = "EsoUI/Art/MainMenu/menuBar_guilds_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_guilds_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_guilds_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_guilds_over.dds" ,
} ,
[ MENU_CATEGORY_ALLIANCE_WAR ] =
{
binding = "TOGGLE_ALLIANCE_WAR" ,
categoryName = SI_MAIN_MENU_ALLIANCE_WAR ,
descriptor = MENU_CATEGORY_ALLIANCE_WAR ,
normal = "EsoUI/Art/MainMenu/menuBar_ava_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_ava_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_ava_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_ava_over.dds" ,
} ,
[ MENU_CATEGORY_MAIL ] =
{
binding = "TOGGLE_MAIL" ,
categoryName = SI_MAIN_MENU_MAIL ,
scene = "mailInbox" ,
descriptor = MENU_CATEGORY_MAIL ,
normal = "EsoUI/Art/MainMenu/menuBar_mail_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_mail_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_mail_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_mail_over.dds" ,
disableWhenDead = true ,
disableWhenInCombat = true ,
disableWhenReviving = true ,
} ,
[ MENU_CATEGORY_NOTIFICATIONS ] =
{
binding = "TOGGLE_NOTIFICATIONS" ,
categoryName = SI_MAIN_MENU_NOTIFICATIONS ,
descriptor = MENU_CATEGORY_NOTIFICATIONS ,
normal = "EsoUI/Art/MainMenu/menuBar_notifications_up.dds" ,
pressed = "EsoUI/Art/MainMenu/menuBar_notifications_down.dds" ,
disabled = "EsoUI/Art/MainMenu/menuBar_notifications_disabled.dds" ,
highlight = "EsoUI/Art/MainMenu/menuBar_notifications_over.dds" ,
} ,
[ MENU_CATEGORY_HELP ] =
{
binding = "TOGGLE_HELP" ,
categoryName = SI_MAIN_MENU_HELP ,
descriptor = MENU_CATEGORY_HELP ,
normal = "EsoUI/Art/MenuBar/menuBar_help_up.dds" ,
pressed = "EsoUI/Art/MenuBar/menuBar_help_down.dds" ,
disabled = "EsoUI/Art/MenuBar/menuBar_help_disabled.dds" ,
highlight = "EsoUI/Art/MenuBar/menuBar_help_over.dds" ,
} ,
[ MENU_CATEGORY_ACTIVITY_FINDER ] =
{
binding = "TOGGLE_ACTIVITY_FINDER" ,
descriptor = MENU_CATEGORY_ACTIVITY_FINDER ,
hidden = true ,
alias = MENU_CATEGORY_GROUP , --On keyboard, we want the activity finder keybind to just take you to group naturally for now
} ,
}
local ENABLE_CATEGORY = true
local DISABLE_CATEGORY = false
for i = 1 , # CATEGORY_LAYOUT_INFO do
local categoryInfo = CATEGORY_LAYOUT_INFO [ i ]
end
end
end
end
return manager
end
end
end
if ( newState == SCENE_SHOWING ) then
local sceneGroupInfo = self . sceneGroupInfo [ self . sceneShowGroupName ]
end
end
self . lastCategory = MENU_CATEGORY_INVENTORY
if activatedByMouseClick then
local SKIP_ANIMATION = true
if isSceneGroup then
else
end
end
end
if nextSceneData then
if nextSceneData . sceneGroup then
elseif nextSceneData . category then
end
end
end
end
end
local categoryBarData =
{
buttonPadding = 16 ,
normalSize = 51 ,
downSize = 64 ,
animationDuration = DEFAULT_SCENE_TRANSITION_TIME ,
buttonTemplate = "ZO_MainMenuCategoryBarButton" ,
}
self . categoryInfo = { }
self . sceneInfo = { }
self . sceneGroupInfo = { }
self . categoryAreaFragments = { }
for i = 1 , # CATEGORY_LAYOUT_INFO do
local categoryLayoutInfo = CATEGORY_LAYOUT_INFO [ i ]
local subcategoryBar = CreateControlFromVirtual ( "ZO_MainMenuSubcategoryBar" , self . control , "ZO_MainMenuSubcategoryBar" , i )
self . categoryInfo [ i ] =
{
barControls = { } ,
subcategoryBar = subcategoryBar ,
subcategoryBarFragment = subcategoryBarFragment ,
}
end
end
self . categoryAreaFragments [ # self . categoryAreaFragments + 1 ] = fragment
end
local hideCategoryBar = CATEGORY_LAYOUT_INFO [ category ] . hideCategoryBar
if hideCategoryBar == nil or hideCategoryBar == false then
end
end
local sceneInfo =
{
category = category ,
sceneName = sceneName ,
sceneGroupName = sceneGroupName ,
}
self . sceneInfo [ sceneName ] = sceneInfo
return scene
end
categoryInfo . lastSceneName = sceneName
categoryInfo . lastSceneGroupName = nil
end
categoryInfo . lastSceneGroupName = sceneGroupName
categoryInfo . lastSceneName = nil
end
return categoryInfo . lastSceneName ~= nil or categoryInfo . lastSceneGroupName ~= nil
end
local categoryInfo = self . categoryInfo [ category ]
end
end
local sceneInfo = self . sceneInfo [ sceneName ]
if ( sceneInfo ) then
local sceneGroupName = sceneInfo . sceneGroupName
if ( sceneGroupName ) then
local sceneGroupInfo = self . sceneGroupInfo [ sceneGroupName ]
local menuBarIconData = sceneGroupInfo . menuBarIconData
local sceneGroupBarFragment = sceneGroupInfo . sceneGroupBarFragment
for i = 1 , # menuBarIconData do
local layoutData = menuBarIconData [ i ]
if ( layoutData . descriptor == sceneName ) then
end
return
end
end
end
end
end
function MainMenu_Keyboard : AddSceneGroup ( category , sceneGroupName , menuBarIconData , sceneGroupPreferredSceneFunction )
local categoryInfo = self . categoryInfo [ category ]
end
end
for i = 1 , # menuBarIconData do
local sceneName = menuBarIconData [ i ] . descriptor
end
self . sceneGroupInfo [ sceneGroupName ] =
{
menuBarIconData = menuBarIconData ,
category = category ,
sceneGroupBarFragment = sceneGroupBarFragment ,
}
end
local FORCE_SELECTION = true
local sceneInfo = self . sceneGroupInfo [ sceneGroupName ]
if sceneInfo then
if self . sceneShowGroupName == sceneGroupName then
end
end )
end
end
local sceneInfo = self . sceneGroupInfo [ sceneGroupName ]
if sceneInfo then
if self . sceneShowGroupName == sceneGroupName then
end
end )
end
end
if buttonControl then
local textures
end
if textures and # textures > 0 then
end
else
end
end
end
end
end
if forceSelection == nil then
forceSelection = FORCE_SELECTION
end
end
local categoryInfo = self . categoryInfo [ category ]
--sub category bar
local numControls = # categoryInfo . barControls
local button = CreateControlFromVirtual ( "ZO_MainMenu" .. category .. "Button" , categoryInfo . subcategoryBar , "ZO_MainMenuSubcategoryButton" , numControls + 1 )
local lastControl = categoryInfo . barControls [ numControls ]
if ( lastControl ) then
else
end
end
end
end
local menuBarIconData = self . sceneGroupInfo [ sceneGroupName ] . menuBarIconData
ZO_MenuBar_SetDescriptorEnabled ( self . sceneGroupBar , layoutData . descriptor , ( layoutData . enabled == nil or layoutData . enabled == true ) )
end
end
end
end
end
if self . sceneGroupInfo [ sceneGroupName ] then
-- This is a scene group
local menuBarIconData = self . sceneGroupInfo [ sceneGroupName ] . menuBarIconData
local sceneName = layoutData . descriptor
if not self . ignoreCallbacks then
local CLICKED_BY_MOUSE = true
local sceneData = {
category = category ,
sceneName = sceneName ,
sceneGroup = sceneGroup ,
}
else
end
end
end
ZO_MenuBar_SetDescriptorEnabled ( self . sceneGroupBar , layoutData . descriptor , ( layoutData . enabled == nil or layoutData . enabled == true ) )
end
local layoutData
for i = 1 , # menuBarIconData do
if ( menuBarIconData [ i ] . descriptor == activeSceneName ) then
layoutData = menuBarIconData [ i ]
break
end
end
self . ignoreCallbacks = true
if ( layoutData ) then
self . ignoreCallbacks = false
end
end
self . ignoreCallbacks = false
end
end
self . ignoreCallbacks = true
local categoryInfo = self . categoryInfo [ category ]
-- This is a scene
local sceneInfo = self . sceneInfo [ sceneName ]
self . lastCategory = category
if sceneInfo . sceneGroupName then
-- This scene is part of a scene group, need to update the selected
self . sceneShowGroupName = sceneInfo . sceneGroupName
end
self . ignoreCallbacks = false
end
local sceneInfo = self . sceneInfo [ sceneName ]
if sceneInfo . sceneGroupName then
else
end
end
local sceneInfo = self . sceneInfo [ sceneName ]
else
end
end
if sceneNameToShow then
end
end
end
local sceneGroupInfo = self . sceneGroupInfo [ sceneGroupName ]
if ( not specificScene ) then
end
end
local sceneGroupInfo = self . sceneGroupInfo [ sceneGroupName ]
if ( not specificScene ) then
end
else
end
end
--Keyboard and gamepad aren't always one-to-one, so sometimes we might need a binding to do the exact same thing as a different binding
local categoryLayoutInfo = CATEGORY_LAYOUT_INFO [ category ]
if categoryLayoutInfo . alias then
category = categoryLayoutInfo . alias
categoryLayoutInfo = CATEGORY_LAYOUT_INFO [ category ]
end
local categoryInfo = self . categoryInfo [ category ]
if ( categoryInfo . lastSceneName ) then
else
end
end
end
do
return MAIN_MENU_CATEGORY_DISABLED_WHILE_DEAD
return MAIN_MENU_CATEGORY_DISABLED_WHILE_IN_COMBAT
return MAIN_MENU_CATEGORY_DISABLED_WHILE_REVIVING
return MAIN_MENU_CATEGORY_DISABLED_WHILE_SWIMMING
return MAIN_MENU_CATEGORY_DISABLED_WHILE_WEREWOLF
else
return MAIN_MENU_CATEGORY_ENABLED
end
end
local categoryLayoutInfo = CATEGORY_LAYOUT_INFO [ category ]
if categoryState == MAIN_MENU_CATEGORY_DISABLED_WHILE_DEAD then
elseif categoryState == MAIN_MENU_CATEGORY_DISABLED_WHILE_IN_COMBAT then
elseif categoryState == MAIN_MENU_CATEGORY_DISABLED_WHILE_REVIVING then
elseif categoryState == MAIN_MENU_CATEGORY_DISABLED_WHILE_SWIMMING then
elseif categoryState == MAIN_MENU_CATEGORY_DISABLED_WHILE_WEREWOLF then
else
local categoryInfo = self . categoryInfo [ category ]
if ( categoryInfo . lastSceneName ) then
else
end
end
end
end
--Keyboard and gamepad aren't always one-to-one, so sometimes we might need a binding to do the exact same thing as a different binding
local categoryLayoutInfo = CATEGORY_LAYOUT_INFO [ category ]
if categoryLayoutInfo . alias then
category = categoryLayoutInfo . alias
end
local sceneData = {
category = category ,
}
else
end
end
local categoryLayoutInfo = CATEGORY_LAYOUT_INFO [ self . lastCategory ]
if categoryState == MAIN_MENU_CATEGORY_ENABLED then
else -- if a category is disabled, default to the character menu
end
end
for i = 1 , # CATEGORY_LAYOUT_INFO do
local categoryInfo = CATEGORY_LAYOUT_INFO [ i ]
if not shouldBeEnabled and ( self . lastCategory == i ) and SCENE_MANAGER : IsShowing ( categoryInfo . scene ) then
end
end
end
end
end
--Events
if ( not self . ignoreCallbacks ) then
local CLICKED_BY_MOUSE = true
local sceneData = {
category = category ,
}
else
end
end
end
if ( not self . ignoreCallbacks ) then
end
end
-- SetText will get called before self.sceneGroupBar refrshes its anchors, so the position of the label needs
-- to let that update before it notifies anyone of it's new rectangle
zo_callLater ( function ( ) MAIN_MENU_KEYBOARD : FireCallbacks ( "OnSceneGroupBarLabelTextChanged" , self . sceneGroupBarLabel ) end , 10 )
end
--Global XML
if ( button . m_state ~= BSTATE_DISABLED ) then
tooltipText = zo_strformat ( SI_MAIN_MENU_KEYBIND , GetString ( buttonData . categoryName ) , bindingString or GetString ( SI_ACTION_IS_NOT_BOUND ) )
end
end
end
end
end |