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--[[ Lore Reader ]] --
return loreReader
end
if willShow then
else
end
end
end
self . page = 1
end
end
GAMEPAD_LORE_READER_LORE_LIBRARY_SCENE = ZO_Scene : New ( "gamepad_loreReaderLoreLibrary" , SCENE_MANAGER )
GAMEPAD_LORE_READER_INTERACTION_SCENE = ZO_Scene : New ( "gamepad_loreReaderInteraction" , SCENE_MANAGER )
if ( newState == SCENE_SHOWING ) then
self . keybindStripDescriptor = self . PCKeybindStripDescriptor
elseif ( newState == SCENE_HIDDEN ) then
end
end
if ( newState == SCENE_SHOWING ) then
self . keybindStripDescriptor = self . gamepadKeybindStripDescriptor
elseif ( newState == SCENE_HIDDEN ) then
end
end
end
customKeybindControl . owner = self
self . PCKeybindStripDescriptor =
{
-- Turn pages
{
alignment = KEYBIND_STRIP_ALIGN_CENTER ,
keybind = "CUSTOM_LORE_READER" ,
customKeybindControl = customKeybindControl ,
} ,
}
self . gamepadKeybindStripDescriptor =
{
-- Gamepad turn page backward
{
alignment = KEYBIND_STRIP_ALIGN_CENTER ,
keybind = "UI_SHORTCUT_LEFT_TRIGGER" ,
end ,
} ,
-- Gamepad turn page forward
{
alignment = KEYBIND_STRIP_ALIGN_CENTER ,
keybind = "UI_SHORTCUT_RIGHT_TRIGGER" ,
end ,
} ,
}
ZO_Gamepad_AddBackNavigationKeybindDescriptors ( self . gamepadKeybindStripDescriptor , GAME_NAVIGATION_TYPE_BUTTON )
end
if isGamepad then
else
end
else
if currentSceneName == "loreLibrary" or currentSceneName == "bookSetGamepad" then
if isGamepad then
else
end
elseif currentSceneName == "inventory" or currentSceneName == "gamepad_inventory_item_filter" or currentSceneName == "gamepad_inventory_root" then
if isGamepad then
else
end
else
return false
end
end
return true
end
self . page = 1
end
end
local READER_MEDIA = {
[ BOOK_MEDIUM_YELLOWED_PAPER ] = {
NumPages = 2 ,
Bg = "EsoUI/Art/LoreLibrary/loreLibrary_paperBook.dds" ,
keyboardFonts = {
TitleFont = "ZoFontBookPaperTitle" ,
BodyFont = "ZoFontBookPaper" ,
} ,
gamepadFonts = {
TitleFont = "ZoFontGamepadBookPaperTitle" ,
BodyFont = "ZoFontGamepadBookPaper" ,
} ,
OpenSound = SOUNDS . BOOK_OPEN ,
CloseSound = SOUNDS . BOOK_CLOSE ,
TurnPageSound = SOUNDS . BOOK_PAGE_TURN ,
} ,
[ BOOK_MEDIUM_ANIMAL_SKIN ] = {
NumPages = 2 ,
Bg = "EsoUI/Art/LoreLibrary/loreLibrary_skinBook.dds" ,
keyboardFonts = {
TitleFont = "ZoFontBookSkinTitle" ,
BodyFont = "ZoFontBookSkin" ,
} ,
gamepadFonts = {
TitleFont = "ZoFontGamepadBookSkinTitle" ,
BodyFont = "ZoFontGamepadBookSkin" ,
} ,
OpenSound = SOUNDS . BOOK_OPEN ,
CloseSound = SOUNDS . BOOK_CLOSE ,
TurnPageSound = SOUNDS . BOOK_PAGE_TURN ,
} ,
[ BOOK_MEDIUM_RUBBING_PAPER ] = {
NumPages = 2 ,
Bg = "EsoUI/Art/LoreLibrary/loreLibrary_rubbingBook.dds" ,
keyboardFonts = {
TitleFont = "ZoFontBookRubbingTitle" ,
BodyFont = "ZoFontBookRubbing" ,
} ,
gamepadFonts = {
TitleFont = "ZoFontGamepadBookRubbingTitle" ,
BodyFont = "ZoFontGamepadBookRubbing" ,
} ,
OpenSound = SOUNDS . BOOK_OPEN ,
CloseSound = SOUNDS . BOOK_CLOSE ,
TurnPageSound = SOUNDS . BOOK_PAGE_TURN ,
} ,
[ BOOK_MEDIUM_LETTER ] = {
NumPages = 1 ,
Bg = "EsoUI/Art/LoreLibrary/loreLibrary_letter.dds" ,
keyboardFonts = {
TitleFont = "ZoFontBookLetterTitle" ,
BodyFont = "ZoFontBookLetter" ,
} ,
gamepadFonts = {
TitleFont = "ZoFontGamepadBookLetterTitle" ,
BodyFont = "ZoFontGamepadBookLetter" ,
} ,
PageWidth = 520 ,
PageHeight = 725 ,
OpenSound = SOUNDS . NOTE_OPEN ,
CloseSound = SOUNDS . NOTE_CLOSE ,
TurnPageSound = SOUNDS . NOTE_PAGE_TURN ,
} ,
[ BOOK_MEDIUM_NOTE ] = {
NumPages = 1 ,
Bg = "EsoUI/Art/LoreLibrary/loreLibrary_note.dds" ,
keyboardFonts = {
TitleFont = "ZoFontBookNoteTitle" ,
BodyFont = "ZoFontBookNote" ,
} ,
gamepadFonts = {
TitleFont = "ZoFontGamepadBookNoteTitle" ,
BodyFont = "ZoFontGamepadBookNote" ,
} ,
PageWidth = 520 ,
PageHeight = 725 ,
OpenSound = SOUNDS . NOTE_OPEN ,
CloseSound = SOUNDS . NOTE_CLOSE ,
TurnPageSound = SOUNDS . NOTE_PAGE_TURN ,
} ,
[ BOOK_MEDIUM_SCROLL ] = {
NumPages = 1 ,
Bg = "EsoUI/Art/LoreLibrary/loreLibrary_scroll.dds" ,
keyboardFonts = {
TitleFont = "ZoFontBookScrollTitle" ,
BodyFont = "ZoFontBookScroll" ,
} ,
gamepadFonts = {
TitleFont = "ZoFontGamepadBookScrollTitle" ,
BodyFont = "ZoFontGamepadBookScroll" ,
} ,
PageWidth = 480 ,
PageHeight = 650 ,
FontAlpha = . 65 ,
OpenSound = SOUNDS . NOTE_OPEN ,
CloseSound = SOUNDS . NOTE_CLOSE ,
TurnPageSound = SOUNDS . NOTE_PAGE_TURN ,
} ,
[ BOOK_MEDIUM_STONE_TABLET ] = {
NumPages = 1 ,
Bg = "EsoUI/Art/LoreLibrary/loreLibrary_stoneTablet.dds" ,
keyboardFonts = {
TitleFont = "ZoFontBookTabletTitle" ,
BodyFont = "ZoFontBookTablet" ,
} ,
gamepadFonts = {
TitleFont = "ZoFontGamepadBookTabletTitle" ,
BodyFont = "ZoFontGamepadBookTablet" ,
} ,
PageHeight = 765 ,
PageWidth = 780 ,
FontAlpha = . 65 ,
OpenSound = SOUNDS . TABLET_OPEN ,
CloseSound = SOUNDS . TABLET_CLOSE ,
TurnPageSound = SOUNDS . TABLET_PAGE_TURN ,
}
}
local mediumData = READER_MEDIA [ medium ] or READER_MEDIA [ BOOK_MEDIUM_YELLOWED_PAPER ]
self . renderablePageHeight = mediumData . PageHeight or 660
local styleR , styleG , styleB , styleA
if mediumData . FontStyleColor then
else
styleR , styleG , styleB , styleA = 0 , 0 , 0 , 1
end
local titleFont
local bodyFont
if isGamepad then
titleFont = mediumData . gamepadFonts . TitleFont
bodyFont = mediumData . gamepadFonts . BodyFont
else
titleFont = mediumData . keyboardFonts . TitleFont
bodyFont = mediumData . keyboardFonts . BodyFont
end
local pageWidth = mediumData . PageWidth or 375
local pageYOffset = mediumData . PageYOffset or - 20
self . numPages = mediumData . NumPages
if self . numPages > 1 then
local leftPageXOffset = mediumData . LeftPageXOffset or 100
local rightPageXOffset = mediumData . RightPageXOffset or - 95
else
local pageXOffset = mediumData . LeftPageXOffset or 0
end
self . CloseSound = mediumData . CloseSound
self . OpenSound = mediumData . OpenSound
self . TurnPageSound = mediumData . TurnPageSound
end
end
local titleHeight = 0
local yOffsetNeededToAlignLines = 0
if self . showTitle then
yOffsetNeededToAlignLines = bodyFontHeight - ( titleHeight % bodyFontHeight )
else
end
if self . numPages > 1 then
self . secondPageAdditionalOffset = self . pageHeight - ( titleHeight + yOffsetNeededToAlignLines )
else
end
end
self . bodyText = body
self . showTitle = showTitle
end
if self . page ~= newPage then
self . page = newPage
local scrollOffset = ( self . page - 1 ) * self . pageHeight * self . numPages
if self . numPages > 1 then
end
end
end
end
--[[ XML Handlers ]] --
end
end
if button == MOUSE_BUTTON_INDEX_LEFT then
elseif button == MOUSE_BUTTON_INDEX_RIGHT then
end
end
end
end |