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local USER_REQUESTED = true
local SYSTEM_REQUESTED = false
--------------------------------------
--Preferred Roles Manager
--------------------------------------
return manager
end
end
ZO_ACTIVITY_FINDER_ROOT_MANAGER : RegisterCallback ( "OnActivityFinderStatusUpdate" , OnActivityFinderStatusUpdate )
end
self . roles = {
[ LFG_ROLE_DPS ] = {
isSelected = isDPS ,
} ,
[ LFG_ROLE_HEAL ] = {
isSelected = isHeal ,
} ,
[ LFG_ROLE_TANK ] = {
isSelected = isTank ,
} ,
}
if roleData . isSelected then
end
end
end
end
self . roles [ role ] . isSelected = selected
if userRequested then
else
end
end
--Force buttons only half selected (mouse down only) to be unselected before disabling
if not roleData . isSelected then
end
--Force mouse to be enabled on disabled buttons so tooltips still work
end
end
if roleData . isSelected then
end
end
end
local roles = self . roles
return {
[ LFG_ROLE_DPS ] = roles [ LFG_ROLE_DPS ] . isSelected ,
[ LFG_ROLE_HEAL ] = roles [ LFG_ROLE_HEAL ] . isSelected ,
[ LFG_ROLE_TANK ] = roles [ LFG_ROLE_TANK ] . isSelected ,
}
end
local roles = self . roles
return roles [ LFG_ROLE_DPS ] . isSelected or roles [ LFG_ROLE_HEAL ] . isSelected or roles [ LFG_ROLE_TANK ] . isSelected
end
---- XML Callbacks ----
if lowestAverage > 0 then
InformationTooltip : AddLine ( zo_strformat ( SI_ACTIVITY_FINDER_DUNGEON_AVERAGE_ROLE_TIME_FORMAT , textLowestAverageTime ) , "" , r , g , b )
end
if currentState == BSTATE_DISABLED or currentState == BSTATE_DISABLED_PRESSED then
InformationTooltip : AddLine ( zo_strformat ( SI_GROUP_LIST_PANEL_DISABLED_ROLE_TOOLTIP , tooltipText ) , "" , ZO_ColorDef : New ( "ff0000" ) : UnpackRGB ( ) )
end
end
end
local role = buttonControl . role
local toggleCheckOn = buttonState == BSTATE_NORMAL
end
do
local ROLE_NAME_LOOKUP =
{
[ LFG_ROLE_TANK ] = "tank" ,
[ LFG_ROLE_HEAL ] = "healer" ,
[ LFG_ROLE_DPS ] = "dps" ,
}
local roleName = ROLE_NAME_LOOKUP [ role ]
control : SetPressedMouseOverTexture ( string . format ( "EsoUI/Art/LFG/LFG_%s_down_over_64.dds" , roleName ) )
control : SetDisabledPressedTexture ( string . format ( "EsoUI/Art/LFG/LFG_%s_down_disabled_64.dds" , roleName ) )
end
end
end |