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return command
end
self . alignment = KEYBIND_STRIP_ALIGN_RIGHT
self . slotActions = slotActions
local primaryCommand =
{
alignment = alignmentOverride ,
if ( self . selectedAction ) then
end
return self . actionName or ""
end ,
keybind = "UI_SHORTCUT_PRIMARY" ,
order = 500 ,
if self . selectedAction then
else
end
end ,
end ,
}
end
self . selectedAction = nil -- Do not call the update function, just clear the selected action
if not inventorySlot then
self . actionName = nil
else
end
end
if additionalMouseOverbinds then
for i = 1 , # additionalMouseOverbinds do
mouseOverCommand =
{
alignment = alignmentOverride ,
end ,
keybind = additionalMouseOverbinds [ i ] ,
end ,
}
end
end
end
end
end
else
end
else
end
end
end
self . inventorySlot = inventorySlot
end
end
end
return self . slotActions
end
end
return self . selectedAction ~= nil
end
return self . selectedAction
end
end
return self . slotActions
end |