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local HOUSING_PREVIEW_IMAGE_FILE_WIDTH = 1024
local HOUSING_PREVIEW_IMAGE_FILE_HEIGHT = 512
local HOUSING_PREVIEW_IMAGE_FILE_RIGHT_OFFSET = 700
local HOUSING_PREVIEW_IMAGE_FILE_BOTTOM_OFFSET = 400
ZO_HOUSING_PREVIEW_IMAGE_TEXTURE_COORDS_RIGHT = HOUSING_PREVIEW_IMAGE_FILE_RIGHT_OFFSET / HOUSING_PREVIEW_IMAGE_FILE_WIDTH
ZO_HOUSING_PREVIEW_IMAGE_TEXTURE_COORDS_BOTTOM = HOUSING_PREVIEW_IMAGE_FILE_BOTTOM_OFFSET / HOUSING_PREVIEW_IMAGE_FILE_HEIGHT
ZO_HOUSING_PREVIEW_IMAGE_CANVAS_WIDTH = 700
ZO_HOUSING_PREVIEW_IMAGE_CANVAS_HEIGHT = 400
ZO_HOUSING_PREVIEW_INFO_PADDING_X = 20
ZO_HOUSING_PREVIEW_INFO_WIDTH = ZO_HOUSING_PREVIEW_IMAGE_CANVAS_WIDTH - ( ZO_HOUSING_PREVIEW_INFO_PADDING_X * 2 )
ZO_HOUSING_PREVIEW_ERROR_LABEL_PADDING_X = 10
return object
end
return purchaseOptionControl
end
self . marketPurchaseOptionControlsByCurrencyType =
{
[ MKCT_CROWNS ] = self . crownsPurchaseOptionControl ,
[ MKCT_CROWN_GEMS ] = self . crownGemsPurchaseOptionControl ,
}
self . dialogName = dialogName
end
end
end
self . dialogInfo =
{
title =
{
} ,
{
} ,
}
end
HOUSE_PREVIEW_MANAGER : RegisterCallback ( "OnHouseTemplateDataUpdated" , function ( ) self : RefreshTemplateComboBox ( ) end )
HOUSE_PREVIEW_MANAGER : RegisterCallback ( "OnPlayerActivated" , function ( ) self : RefreshDisplayInfo ( ) end )
end
do
local NO_DATA = nil
local comboBox = self . templateComboBox
end
local currentlyPreviewedItemEntryIndex
currentlyPreviewedItemEntryIndex = i
end
end
if hasTemplateEntries then
if currentlyPreviewedItemEntryIndex then
else
end
else
end
end
end
end
do
local DONT_USE_SHORT_FORMAT = false
local NOT_GAME_CURRENCY = nil
local NOT_MARKET_CURRENCY = nil
local NO_ERROR = nil
end
function ZO_HousingPreviewDialog_Shared : SetupPurchaseOptionControl ( control , price , gameCurrency , marketCurrency , errorStringId )
local priceText = ZO_CurrencyControl_FormatCurrencyAndAppendIcon ( price , DONT_USE_SHORT_FORMAT , uiCurrency , IsInGamepadPreferredMode ( ) )
local currencyColor = ZO_SELECTED_TEXT
local noError = true
if errorStringId then
noError = false
currencyColor = ZO_DISABLED_TEXT
currencyColor = ZO_ERROR_COLOR
end
control . errorLabel : SetWidth ( self . purchaseOptionSectionWidth - ( ZO_HOUSING_PREVIEW_ERROR_LABEL_PADDING_X * 2 ) )
end
if entryData then
if currentHousePreviewTemplateId ~= entryData . houseTemplateId then
self . houseTemplateIdToPreview = entryData . houseTemplateId
else
self . houseTemplateIdToPreview = nil
end
--Figure out how wide the purchase options should be
local numShownButtons = 0
if entryData . goldStoreEntryIndex then
numShownButtons = numShownButtons + 1
end
if entryData . marketPurchaseOptions then
end
self . purchaseOptionSectionWidth = ZO_HOUSING_PREVIEW_INFO_WIDTH / numShownButtons
--Setup individual options
if entryData . goldStoreEntryIndex then
self : SetupPurchaseOptionControl ( self . goldPurchaseOptionControl , entryData . goldPrice , CURT_MONEY , NOT_MARKET_CURRENCY , entryData . requirementsToBuyErrorId )
self . goldPurchaseOptionControl . button . goldStoreEntryIndex = entryData . goldStoreEntryIndex
end
if entryData . marketPurchaseOptions then
local marketControl = self . marketPurchaseOptionControlsByCurrencyType [ currencyType ]
--Currently there are no requirement failures for market options, but there could be in the future, and here is where we would handle them
self : SetupPurchaseOptionControl ( marketControl , purchaseData . cost , NOT_GAME_CURRENCY , currencyType , NO_ERROR )
marketControl . button . purchaseData = purchaseData
end
end
end
end
end
end
end
end
end
end
if self . houseTemplateIdToPreview then
end
end
ZO_Alert ( UI_ALERT_CATEGORY_ERROR , SOUNDS . GENERAL_ALERT_ERROR , GetErrorString ( control . errorStringId ) )
else
local priceText = ZO_CurrencyControl_FormatCurrencyAndAppendIcon ( control . price , DONT_USE_SHORT_FORMAT , CURT_MONEY , IsInGamepadPreferredMode ( ) )
ZO_Dialogs_ShowPlatformDialog ( "CONFIRM_BUY_HOUSE_FOR_GOLD" , { goldStoreEntryIndex = control . goldStoreEntryIndex } , { mainTextParams = { displayInfo . houseName , control . templateName , priceText } } )
end
end
RequestPurchaseMarketProduct ( control . purchaseData . marketProductId , control . purchaseData . presentationIndex )
end |