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return houseInformation
end
self . rowTemplate = rowTemplate
self . verticalPadding = verticalPadding
if newState == SCENE_SHOWING then
end
end )
end
end
end
end
end
end
end
do
return rowControl
end
local lastRow = nil
self . limitRows = { }
for i = HOUSING_FURNISHING_LIMIT_TYPE_MIN_VALUE , HOUSING_FURNISHING_LIMIT_TYPE_MAX_VALUE do
local furnishingLimitRow = CreateControlFromVirtual ( furnishingLimits : GetName ( ) .. "Row" .. i , furnishingLimits , self . rowTemplate )
if not lastRow then
else
end
lastRow = furnishingLimitRow
end
end
end
local houseName = zo_strformat ( SI_HOUSE_INFORMATION_NAME_FORMAT , GetCollectibleName ( houseCollectibleId ) )
local houseLocation = zo_strformat ( SI_HOUSE_INFORMATION_LOCATION_FORMAT , GetZoneNameById ( GetHouseFoundInZoneId ( currentHouseId ) ) )
self . primaryResidenceRow . valueLabel : SetText ( isPrimaryHouse and GetString ( SI_YES ) or GetString ( SI_NO ) )
end
self . currentVisitorsRow . valueLabel : SetText ( zo_strformat ( SI_HOUSE_INFORMATION_COUNT_FORMAT , currentPopulation , maxPopulation ) ) ;
local overpopulated = currentPopulation > maxPopulation
end
do
end
for i = HOUSING_FURNISHING_LIMIT_TYPE_MIN_VALUE , HOUSING_FURNISHING_LIMIT_TYPE_MAX_VALUE do
UpdateRow ( self . limitRows [ i ] , GetString ( "SI_HOUSINGFURNISHINGLIMITTYPE" , i ) , zo_strformat ( SI_HOUSE_INFORMATION_COUNT_FORMAT , currentlyPlaced , limit ) )
end
end
end |