1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 |
---------------------
--Cadwell Manager
---------------------
manager . currentCadwellProgressionLevel = cadwellProgression
end
if manager . currentCadwellProgressionLevel > CADWELL_PROGRESSION_LEVEL_BRONZE then
end
end
return manager
end
self . navigationTree = ZO_Tree : New ( control : GetNamedChild ( "NavigationContainerScrollChild" ) , 60 , - 10 , 300 )
local progressionLevelToIcon =
{
[ CADWELL_PROGRESSION_LEVEL_SILVER ] =
{
"EsoUI/Art/Cadwell/cadwell_indexIcon_silver_down.dds" ,
"EsoUI/Art/Cadwell/cadwell_indexIcon_silver_up.dds" ,
"EsoUI/Art/Cadwell/cadwell_indexIcon_silver_over.dds" ,
} ,
[ CADWELL_PROGRESSION_LEVEL_GOLD ] =
{
"EsoUI/Art/Cadwell/cadwell_indexIcon_gold_down.dds" ,
"EsoUI/Art/Cadwell/cadwell_indexIcon_gold_up.dds" ,
"EsoUI/Art/Cadwell/cadwell_indexIcon_gold_over.dds" ,
} ,
}
if progressionLevelToIcon [ progressionLevel ] then
end
end
end
end
if selected and not reselectingDuringRebuild then
end
end
end
self . navigationTree : AddTemplate ( "ZO_CadwellNavigationEntry" , TreeEntrySetup , TreeEntryOnSelected , TreeEntryEquality )
end
self . dirty = true
return
end
local zones = { }
for progressionLevel = CADWELL_PROGRESSION_LEVEL_SILVER , CADWELL_PROGRESSION_LEVEL_GOLD do
if self . currentCadwellProgressionLevel < progressionLevel then
break
end
if numZones > 0 then
local parent = self . navigationTree : AddNode ( "ZO_IconHeader" , progressionLevel , nil , SOUNDS . CADWELL_BLADE_SELECTED )
for zoneIndex = 1 , numZones do
local zoneCompleted = true
local objectives = { }
for objectiveIndex = 1 , numObjectives do
local name , openingText , closingText , objectiveOrder , discovered , completed = GetCadwellZonePOIInfo ( progressionLevel , zoneIndex , objectiveIndex )
zoneCompleted = zoneCompleted and completed
table . insert ( objectives , { name = name , openingText = openingText , closingText = closingText , order = objectiveOrder , discovered = discovered , completed = completed } )
end
table . insert ( zones , { name = zoneName , description = zoneDescription , order = zoneOrder , completed = zoneCompleted , objectives = objectives , parent = parent } )
end
end
end
for i = 1 , # zones do
local zoneInfo = zones [ i ]
local parent = zoneInfo . parent
self . navigationTree : AddNode ( "ZO_CadwellNavigationEntry" , zoneInfo , parent , SOUNDS . CADWELL_ITEM_SELECTED )
end
end
if not selectedData or not selectedData . objectives then
return
else
end
local previous
for i = 1 , # selectedData . objectives do
local objectiveInfo = selectedData . objectives [ i ]
if objectiveInfo . discovered and not objectiveInfo . completed then
objectiveLine : SetText ( zo_strformat ( SI_CADWELL_OBJECTIVE_FORMAT , objectiveInfo . name , objectiveInfo . openingText ) )
elseif not objectiveInfo . discovered then
objectiveLine : SetText ( zo_strformat ( SI_CADWELL_OBJECTIVE_FORMAT , objectiveInfo . name , objectiveInfo . openingText ) )
else
objectiveLine : SetText ( zo_strformat ( SI_CADWELL_OBJECTIVE_FORMAT , objectiveInfo . name , objectiveInfo . closingText ) )
end
if not previous then
else
end
previous = objectiveLine
end
end
if self . dirty then
self . dirty = false
end
end
--XML Handlers
end
end |