1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 |
local START_FULLY_OPAQUE = 1
local START_AT_BEGINNING = 2
local START_FADE_IMMEDIATELY = 3
local CONTROL_TYPE_ENTRY = 1
local CONTROL_TYPE_ITEM = 2
local FLUSH_UPDATE_TIME_MS = 200
local FADING_ENTRY_OFFSET_TIME_MS = 67
local DEFAULT_MAX_DISPLAYED_ENTRIES = 4
--[[ Public API ]] --
return fadingStationaryControlBuffer
end
function ZO_FadingStationaryControlBuffer : Initialize ( control , maxDisplayedEntries , fadeAnimationName , iconAnimationName , containerAnimationName , anchor , controllerType )
EVENT_MANAGER : RegisterForUpdate ( string . format ( "%s%s" , "ZO_FadingStationaryControlBuffer" , controllerType ) , 30 , function ( ... ) self : OnUpdateBuffer ( ... ) end )
end
end
end
end
for i = numQueuedTimedEntries , 1 , - 1 do
end
end
end
entry . templateName = templateName
end
end
end
end
end
--[[ Private API ]] --
if entry == entryControl then
return i
end
end
end
do
--fadeout anim is complete, go back to the ready state
end
end
end
for i = 1 , childCount do
if child . pool then -- Could evaluate to false if the child is not managed by this class.
end
end
end
end
end
end
end
-- incase we are displaying a large batch of items and collect an extra one while the animation is playing
-- we want to wait for the current animation to finish before moving onto the next set
-- which we call here
end
end
end
if entryIndex then
end
end
end
function ZO_FadingStationaryControlBuffer : TryConcatWithExistingEntry ( templateName , entry , tableLocation )
local handled = false
local activeEntry = activeEntryControl . entry
if templateName == activeEntry . templateName then
-- Are both headers equal?
if activeEntry . header and entry . header and templateData . headerEqualityCheck and templateData . headerEqualityCheck ( activeEntry . header , entry . header ) then
if entry . lines then
-- Are all lines equal?
handled = true
else
-- The headers are equal, but the lines are not equal. Prepend the lines to the header if there is space.
handled = true
end
end
end
-- Headers are either not equal or not present. Are all lines equal?
elseif activeEntry . lines and entry . lines and templateData . equalityCheck ( activeEntry . lines , entry . lines ) then
handled = true
end
if handled then
break
end
end
end
return handled
end
return false
end
return false
end
end
-- supplimental check for adding entries from a batch
-- we already know they are ok to go, but now we need to make sure we don't over add items
end
end
do
if object . fadeLabelAndBgTimeline then
end
if object . fadeIconTimeline then
end
object . key = nil
if object . activeLines then
end
-- This isn't strictly necessary, but it keeps things clean and avoids potentially nasty bugs.
local entry = object . entry
if entry then
if entry . header then
end
local lines = object . entry . lines
if lines then
end
end
object . entry = nil
end
end
if completedPlayback then
fadingControlBuffer . currentlyFadingEntries = fadingControlBuffer . currentlyFadingEntries - 1
end
end
if completedPlayback then
end
end
local fadeIconTimeline = ANIMATION_MANAGER : CreateTimelineFromVirtual ( iconAnimationName , control . icon )
end
if not pool then
local name = string . format ( "%s%s%s%d" , parent : GetName ( ) , templateName , self . controllerType , pool : GetNextControlId ( ) )
end
end
end
function ZO_FadingStationaryControlBuffer : AcquireItemObject ( name , templateName , pools , parent , offsetY )
local pool = pools [ templateName ]
if not pool then
-- Save the anchor Y offsets so we can preserve them when adjusting anchors later.
for i = 0 , MAX_ANCHORS - 1 do
if isValid then
end
end
end
pools [ templateName ] = pool
end
-- We set the parent before acquiring the object so we can reuse the same factory function across multiple parents.
-- To keep the item control name simple, it must always be created as a child of an entry control.
pool . parent = parent
end
local HEADER_INDEX = 1
local PRESERVE_FADE = true
function ZO_FadingStationaryControlBuffer : SetupItem ( hasHeader , item , templateName , setupFn , pools , parent , offsetY , isHeader )
if item then
local control = self : AcquireItemObject ( isHeader and "Header" or "Line" , templateName , pools , parent , offsetY )
local insertionIndex = HEADER_INDEX + 1
if isHeader or not hasHeader then
insertionIndex = HEADER_INDEX
end
end
return offsetY
end
end
}
)
end
function ZO_FadingStationaryControlBuffer : DisplayEntry ( templateName , entry , entryNumber , hasCurrentEntries )
-- Call the setup function for the header and each of the lines.
local offsetY = 0
local HEADER_ITEM = true
offsetY = self : SetupItem ( HEADER_ITEM , entry . header , templateData . headerTemplateName , templateData . headerSetup , self . headerPools , entryControl , offsetY , HEADER_ITEM )
local lines = entry . lines
if lines then
local hasHeader = ( entry . header ~= nil )
for i = # lines , 1 , - 1 do
offsetY = self : SetupItem ( hasHeader , lines [ i ] , templateName , templateData . setup , linePools , entryControl , offsetY )
end
end
entryControl . entry = entry
if hasCurrentEntries then
if entryNumber == 0 then
else
entryControl : SetAnchor ( BOTTOMRIGHT , self . lastAnchoredEntry , TOPRIGHT , 0 , self . additionalEntrySpacingY )
end
else
else
entryControl : SetAnchor ( BOTTOMRIGHT , self . lastAnchoredEntry , TOPRIGHT , 0 , self . additionalEntrySpacingY )
end
end
local FADE_IN_DELAY_FACTOR = entryNumber * FADING_ENTRY_OFFSET_TIME_MS
return entryControl
end
local hadEntries = false
local newBatch = { }
local templateName = queuedEntry . templateName
local persistent = queuedEntry . isPersistent
local persistHandled = false
if persistent then
end
if not persistHandled then
if not handled then
handled = true
hadEntries = true
end
else
end
end
if hadEntries then
newBatch . iterator = # newBatch
end
end
local batchData = {
batch = batch ,
templateName = templateName ,
entry = queuedEntry ,
}
end
local noMoreEntries = false
local displayItems = 0
local latestBottomEntry = nil
if currentBatch == nil then
break
end
for i = currentBatch . iterator , 1 , - 1 do
local control = self : DisplayEntry ( currentBatch [ i ] . templateName , currentBatch [ i ] . entry , displayItems , hasCurrentEntries )
if displayItems == 0 then
end
displayItems = displayItems + 1
else
noMoreEntries = true
currentBatch . iterator = i
break
end
end
if noMoreEntries then
break
else
currentBatch = nil
end
end
if displayItems > 0 then
if latestBottomEntry then
end
end
end |