ZO_ArmorFilter_Shared
=
ZO_Object
:
Subclass
(
)
function
ApplyCategoryFilterToSearch
search
,
subType
if
self
.
m_mode
==
"normal"
then
SetFilter
TRADING_HOUSE_FILTER_TYPE_ARMOR
m_armorType
TRADING_HOUSE_FILTER_TYPE_EQUIP
elseif
"shield"
EQUIP_TYPE_OFF_HAND
TRADING_HOUSE_FILTER_TYPE_WEAPON
WEAPONTYPE_SHIELD
"accessory"
end