1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 |
return obj
end
EVENT_MANAGER : RegisterForEvent ( "ZO_WorldMapQuestBreadcrumbs" , EVENT_QUEST_POSITION_REQUEST_COMPLETE , function ( _ , ... ) self : OnQuestPositionRequestComplete ( ... ) end )
EVENT_MANAGER : RegisterForEvent ( "ZO_WorldMapQuestBreadcrumbs" , EVENT_QUEST_CONDITION_COUNTER_CHANGED , function ( _ , ... ) self : OnQuestConditionCounterChanged ( ... ) end )
EVENT_MANAGER : RegisterForEvent ( "ZO_WorldMapQuestBreadcrumbs" , EVENT_QUEST_ADDED , function ( _ , ... ) self : OnQuestAdded ( ... ) end )
EVENT_MANAGER : RegisterForEvent ( "ZO_WorldMapQuestBreadcrumbs" , EVENT_QUEST_REMOVED , function ( _ , ... ) self : OnQuestRemoved ( ... ) end )
EVENT_MANAGER : RegisterForEvent ( "ZO_WorldMapQuestBreadcrumbs" , EVENT_QUEST_LIST_UPDATED , function ( ) self : OnQuestListUpdated ( ) end )
EVENT_MANAGER : RegisterForEvent ( "ZO_WorldMapQuestBreadcrumbs" , EVENT_LINKED_WORLD_POSITION_CHANGED , function ( ) self : OnLinkedWorldPositionChanged ( ) end )
EVENT_MANAGER : RegisterForEvent ( "ZO_WorldMapQuestBreadcrumbs" , EVENT_QUEST_ADVANCED , function ( _ , ... ) self : OnQuestAdvanced ( ... ) end )
end
end
end
if questTable then
end
return 0
end
if questTable then
local stepTable = questTable [ stepIndex ]
if stepTable then
end
end
end
function ZO_WorldMapQuestBreadcrumbs : GetQuestConditionPosition ( questIndex , stepIndex , conditionIndex )
if questTable then
local stepTable = questTable [ stepIndex ]
if stepTable then
return stepTable [ conditionIndex ]
end
end
end
function ZO_WorldMapQuestBreadcrumbs : RequestConditionPosition ( questIndex , stepIndex , conditionIndex )
local conditionData =
{
questIndex = questIndex ,
stepIndex = stepIndex ,
conditionIndex = conditionIndex ,
}
local NOT_ASSISTED = false
local taskId = RequestJournalQuestConditionAssistance ( questIndex , stepIndex , conditionIndex , NOT_ASSISTED )
if taskId then
return taskId
end
end
local removedQuest = false
if conditionData . questIndex == questIndex then
removedQuest = true
end
end
removedQuest = true
end
if removedQuest then
end
local hadConditionPosition = false
hadConditionPosition = taskId ~= nil
else
local _ , _ , isFailCondition , isComplete , _ , isVisible = GetJournalQuestConditionValues ( questIndex , stepIndex , conditionIndex )
if ( not ( isFailCondition or isComplete ) and isVisible ) then
hadConditionPosition = hadConditionPosition or ( taskId ~= nil )
end
end
end
end
if not hadConditionPosition then
end
end
local removedQuests = { }
removedQuests [ conditionData . questIndex ] = true
end
removedQuests [ questIndex ] = true
end
end
for i = 1 , MAX_JOURNAL_QUESTS do
end
end
end
--Events
function ZO_WorldMapQuestBreadcrumbs : OnQuestPositionRequestComplete ( taskId , pinType , xLoc , yLoc , areaRadius , insideCurrentMapWorld , isBreadcrumb )
local positionData =
{
pinType = pinType ,
xLoc = xLoc ,
yLoc = yLoc ,
areaRadius = areaRadius ,
insideCurrentMapWorld = insideCurrentMapWorld ,
isBreadcrumb = isBreadcrumb ,
}
if conditionData then
local questIndex , stepIndex , conditionIndex = conditionData . questIndex , conditionData . stepIndex , conditionData . conditionIndex
end
if not questTable [ stepIndex ] then
questTable [ stepIndex ] = { }
end
local stepTable = questTable [ stepIndex ]
stepTable [ conditionIndex ] = positionData
local allQuestConditionsDone = true
if searchConditionData . questIndex == questIndex then
allQuestConditionsDone = false
break
end
end
if allQuestConditionsDone then
end
end
end
end
if conditionData . questIndex == questIndex then
end
end
end
end
end
end
end
end
|