- ingame/lockpick/lockpick.lua:219 --
zo_deltaNormalizedLerp(spring.interpolatedChamberProgress, spring.totalProgress, APPROACH_AMOUNT_PER_NORMALIZED_FRAME)
- ingame/map/worldmap.lua:3101 --
zo_deltaNormalizedLerp(control:GetScale(), self.targetScale, 0.17)
- ingame/map/worldmap.lua:4527 --
zo_deltaNormalizedLerp(self.currentZoom, self.targetZoom, LERP_FACTOR)
- ingame/map/worldmap.lua:4562 --
zo_deltaNormalizedLerp(offsetX, self.targetOffsetX, amount)
- ingame/map/worldmap.lua:4571 --
zo_deltaNormalizedLerp(offsetY, self.targetOffsetY, amount)
- libraries/zo_horizontalscrolllist/zo_horizontalscrolllist.lua:326 --
zo_deltaNormalizedLerp(self.lastPrimaryControlOffsetX, targetOffsetX, .2)
- libraries/zo_parametricscrolllist/zo_parametricscrolllist.lua:798 --
zo_deltaNormalizedLerp(self.lastContinousTargetOffset, continousTargetOffset, SELECTION_LERP_RATE)
- libraries/zo_templates/windowtemplates.lua:366 --
zo_deltaNormalizedLerp(control:GetScale(), target, .2)