- ingame/housingeditor/gamepad/housingfurnitureplacement_gamepad.lua:20 --
self:AddFurnitureListKeybind(
-- Primary
{
name = GetString(SI_HOUSING_EDITOR_PLACE),
keybind = "UI_SHORTCUT_PRIMARY",
callback = function()
local targetData = self.furnitureList.list:GetTargetData()
if targetData then
local furnitureObject = targetData.furnitureObject
ZO_HousingFurnitureBrowser_Base.SelectFurnitureForPlacement(furnitureObject)
SCENE_MANAGER:HideCurrentScene()
end
end,
}
)
- ingame/housingeditor/gamepad/housingfurnitureproducts_gamepad.lua:22 --
self:AddFurnitureListKeybind(
-- Primary
{
name = GetString(SI_HOUSING_FURNITURE_BROWSER_PURCHASE_KEYBIND),
keybind = "UI_SHORTCUT_PRIMARY",
callback = function()
local targetData = self.furnitureList.list:GetTargetData()
if targetData then
local furnitureObject = targetData.furnitureObject
RequestPurchaseMarketProduct(furnitureObject.marketProductId, furnitureObject.presentationIndex)
end
end,
}
)
- ingame/housingeditor/gamepad/housingfurnitureproducts_gamepad.lua:39 --
self:AddFurnitureListKeybind(buyCrownsKeybind)
- ingame/housingeditor/gamepad/housingfurnitureretrieval_gamepad.lua:20 --
self:AddFurnitureListKeybind({
name = GetString(SI_HOUSING_EDITOR_MODIFY),
keybind = "UI_SHORTCUT_PRIMARY",
callback = function()
local targetData = self.furnitureList.list:GetTargetData()
ZO_HousingFurnitureBrowser_Base.SelectFurnitureForReplacement(targetData.furnitureObject)
SCENE_MANAGER:HideCurrentScene()
end,
})
- ingame/housingeditor/gamepad/housingfurnitureretrieval_gamepad.lua:30 --
self:AddFurnitureListKeybind({
name = GetString(SI_HOUSING_EDITOR_PUT_AWAY),
keybind = "UI_SHORTCUT_SECONDARY",
callback = function()
local targetData = self.furnitureList.list:GetTargetData()
ZO_HousingFurnitureBrowser_Base.PutAwayFurniture(targetData.furnitureObject)
end,
})
- ingame/housingeditor/gamepad/housingfurnitureretrieval_gamepad.lua:39 --
self:AddFurnitureListKeybind({
name = GetString(SI_WORLD_MAP_ACTION_SET_PLAYER_WAYPOINT),
keybind = "UI_SHORTCUT_RIGHT_STICK",
callback = function()
local targetData = self.furnitureList.list:GetTargetData()
SHARED_FURNITURE:SetPlayerWaypointTo(targetData.furnitureObject)
end,
})