- ingame/map/worldmap.lua:3060 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3203 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3627 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:3710 --
IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:3710 --
IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:3778 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4435 --
IsNormalizedPointInsideMapBounds(NX, NY)
- ingame/map/worldmap.lua:5134 --
IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:5248 --
IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/worldmap.lua:5261 --
IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/worldmap.lua:5286 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5349 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5364 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5573 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:6389 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:6475 --
IsNormalizedPointInsideMapBounds(x, y)