- ingame/chatsystem/gamepad/chatmenu_gamepad.lua:193 --
zo_callLater(EnableChatDirectionalInputLater, 200)
- ingame/collections/gamepad/collectionsbook_gamepad.lua:742 --
zo_callLater(self.trySetClearNewFlagCallback, TIME_NEW_PERSISTS_WHILE_SELECTED_MS)
- ingame/crowncrates/crowncratespackchoosing.lua:750 --
zo_callLater(function()
-- we could have cleaned this up but this function still gets called, so we need to be cautious
if pack.visualSlotIndex then
pack:Show(startX, startY, startZ, endX, endY, endZ)
end
end, (packIndex - 1) * ZO_CROWN_CRATES_PACK_SHOW_SPACING_MS + 1)
- ingame/crowncrates/crowncratespackopening.lua:914 --
zo_callLater( function() self:StartAnimation(singleGemAnimationTimeline) end, (self.totalSingleGemsPlaying - i) * ZO_CROWN_CRATES_GEMIFY_SINGLE_GEM_START_TIME_DELAY_MS)
- ingame/crowncrates/crowncratespackopening.lua:1401 --
zo_callLater(function()
if card.visualSlotIndex then
card:Reveal()
end
end, (i - 1) * ZO_CROWN_CRATES_REVEAL_ALL_OFFSET_DURATION_MS)
- ingame/crowncrates/crowncratespackopening.lua:1453 --
zo_callLater(function()
if card.visualSlotIndex then
card:PrimayDealFromWorldPositionToWorldPosition(sourceX, sourceY, sourceZ)
end
end, (visualIndex - 1) * ZO_CROWN_CRATES_PRIMARY_DEAL_SPACING_DURATION_MS)
- ingame/crowncrates/crowncratespackopening.lua:1477 --
zo_callLater(function()
if card.visualSlotIndex then
card:BonusSlideToWorldPosition()
end
end, ZO_CROWN_CRATES_BONUS_SLIDE_DELAY_MS + distanceFromEdge * ZO_CROWN_CRATES_BONUS_SLIDE_SPACING_DURATION_MS)
- ingame/crowncrates/crowncratespackopening.lua:1490 --
zo_callLater(function()
if card.visualSlotIndex then
card:BonusSlideToWorldPosition()
end
end, ZO_CROWN_CRATES_BONUS_SLIDE_DELAY_MS + distanceFromEdge * ZO_CROWN_CRATES_BONUS_SLIDE_SPACING_DURATION_MS)
- ingame/crowncrates/crowncratespackopening.lua:1503 --
zo_callLater(function()
if card.visualSlotIndex then
card:BonusDealFromWorldPositionToWorldPosition(sourceX, sourceY, sourceZ)
end
end, (i - 1) * ZO_CROWN_CRATES_BONUS_DEAL_SPACING_DURATION_MS)
- ingame/crowncrates/crowncratespackopening.lua:1533 --
zo_callLater(function()
if card.visualSlotIndex then
card:Leave()
card:SetState(CARD_STATES.LEAVING)
card:RefreshActivateCollectibleKeybind()
end
end, leavingIndex * ZO_CROWN_CRATES_LEAVE_SPACING_MS)
- ingame/currency/gamepad/currencyselector_gamepad.lua:168 --
zo_callLater(self.playUpAnimBackwardsFunction, ZO_CURRENCY_SELECTOR_BUTTON_ANIMATION_DURATION_GAMEPAD)
- ingame/currency/gamepad/currencyselector_gamepad.lua:171 --
zo_callLater(self.playDownAnimBackwardsFunction, ZO_CURRENCY_SELECTOR_BUTTON_ANIMATION_DURATION_GAMEPAD)
- ingame/group/zo_grouplist_manager.lua:35 --
zo_callLater(DelayedRefreshData, 50)
- ingame/inventory/gamepad/gamepadinventory.lua:1274 --
zo_callLater(self.trySetClearNewFlagCallback, TIME_NEW_PERSISTS_WHILE_SELECTED_MS)
- ingame/mainmenu/keyboard/zo_mainmenu_keyboard.lua:885 --
zo_callLater(function() MAIN_MENU_KEYBOARD:FireCallbacks("OnSceneGroupBarLabelTextChanged", self.sceneGroupBarLabel) end, 10)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:138 --
zo_callLater(function()
self:Hide()
end, FULL_BAR_TIMEOUT_MS)
- ingame/objectivecapturemeter/objectivecapturemeter.lua:235 --
zo_callLater(function()
self:SetHiddenForReason("inCaptureArea", true)
end, FADE_DURATION_MS)
- ingame/playerprogressbar/playerprogressbar.lua:656 --
zo_callLater(function()
self:RefreshCurrentType(barType)
end, 2000)
- ingame/playerprogressbar/playerprogressbar.lua:739 --
zo_callLater(self.waitBeforeShowCompleteCallback, waitBeforeShowMS)
- ingame/playerprogressbar/playerprogressbar.lua:770 --
zo_callLater(self.waitBeforeFillCompleteCallback, WAIT_BEFORE_FILL_DURATION_MS)
- ingame/playerprogressbar/playerprogressbar.lua:804 --
zo_callLater(self.waitBeforeStopGlowingCompleteCallback, MIN_GLOW_DURATION_MS - glowDuration)
- ingame/playerprogressbar/playerprogressbar.lua:828 --
zo_callLater(self.waitBeforeHideCompleteCallback, MIN_WAIT_BEFORE_HIDE_MS)
- ingame/skills/gamepad/gamepadskills.lua:54 --
zo_callLater(ShowDialog, 20)
- ingame/skills/gamepad/gamepadskills.lua:1195 --
zo_callLater(self.trySetClearNewFlagCallback, TIME_NEW_PERSISTS_WHILE_SELECTED)
- ingame/stats/keyboard/zo_stats_keyboard.lua:287 --
zo_callLater(function()
if(SCENE_MANAGER:IsShowing("stats") and self:GetTotalSpendablePoints() == 0) then
MAIN_MENU_KEYBOARD:ShowScene("skills")
end
end, 1000)
- ingame/voicechat/console/zo_voicechat_manager.lua:397 --
zo_callLater(DoLoginJoins, 1500)
- ingame/voicechat/console/zo_voicechat_manager.lua:969 --
zo_callLater(self.saveSettingsFunction, SAVE_SETTINGS_DELAY)
- ingame/voicechat/console/zo_voicechat_manager.lua:988 --
zo_callLater(self.saveSettingsFunction, SAVE_SETTINGS_DELAY)
- ingame/voicechat/console/zo_voicechat_manager.lua:1048 --
zo_callLater(self.requestDelayFunction, VOICE_CHAT_REQUEST_DELAY)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:353 --
zo_callLater(function()
self.doMoveToNextFlowPosition = true
ZO_Dialogs_ReleaseDialogOnButtonPress(DIALOG_FLOW[FLOW_PURCHASING])
end, LOADING_DELAY)
- pregame/console/emergencyscreen/pregameinitialscreen_gamepad.lua:57 --
zo_callLater(function() self.esoLogoAnimation:PlayFromStart() end, SHOW_LOGO_DELAY_TIME_MS)