ingame/tutorial/hudinfotutorial.lua:28 -- self.tutorialAnimation:SetHandler("OnStop", function(timeline)
if not timeline:IsPlayingBackward() then
FireTutorialHiddenEvent(self.tutorialIndex)
self:SetHiddenForReason("inactive", true)
if #self.queue > 0 then
local nextTutorialIndex = table.remove(self.queue, 1)
self:DisplayTutorial(nextTutorialIndex)
end
end
end)